Lucky Tower Ultimate

Studio Seufz · AMC Games

Released
Apr 16, 2026
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    A Hubert Plushie

    Adventurers! If you ever wanted to save Hubert in real life, now is your chance: We’re trying to get a Hubert plushie made! This works like a Kickstarter campaign: If enough people pre-order (200 pre-orders are required), the plush will be produced. Otherwise, everyone will recei

  2. Developer post

    Version 1.1.3 patch - bug fixes, other

    Bug Fixes After breaking the vase in front of Evelius, he remains frozen in place Companion textbox rotation Companions are rotated strangely when simply dropped Companions no longer lose their speed boost Certain weapons would freeze the troll when dealing throw damage An anvil

  3. Developer post

    Version 1.1.2 patch - bug fixes

    Bug fixes Items become invisible when hitting them out of a pipe Items remaining in the pipe when exiting the tower are not available at the pipefitter sister's When having multiple joysticks connected only one joystick can actually change its input mapping (in order to change th

  4. Developer post

    Version 1.1.1 patch - bug fixes, balancing, other

    Bug Fixes Gold armor drops a green ruby upon destruction A damaged vest turns into a hat when dropped Summoning the Djinn outside the tower and walking away from him causes the lamp to become unusable When Evelius throws an item as a reward or punishment, it falls to the floor if

  5. Developer post

    Post-Launch Roadmap Announcement!

    Adventurers! Thanks to everyone who supported our 1.0 release. We’re delighted by the many positive reviews, the fantastic Let’s Plays, and the beautiful fan art! We’ve been busy since launch with small patches, but we’ve finally got some bigger news to share with you all. As pro

  6. Developer post

    Version 1.0.12 patch - bug fixes

    Bug fixes Fixed: Wizards don't drop their loot when being impaled Fixed: Sometimes, mouse and bear traps would trigger again although they were closed Fixed: Respawn bottle doesn't work when entering the tower via the throne room and never dropping the bottle Fixed: Respawn bottl

  7. Developer post

    Version 1.0.11 patch - bug fixes, other, balancing

    Bug fixes Fixed: Empty save file displays wrong default numbers with 1000s of runs Fixed: Using the nose potion when reviving Evelius while in dialogue leads to softlock Fixed: Can't repair pipes as a monster Fixed: Speaking to a mirror after transforming into a monster leads to

  8. Developer post

    Version 1.0.9 patch - bug fixes, other

    Bug fixes Fixed: Throwing Wanst corpse in segment trapdoor enters the next segment Fixed: Evelius does not open the exit door, last voice-line is stuck Fixed: Barenudle Beast Achievement triggering when exiting the very final tower Fixed: Broken tower generation after jumping thr

  9. Developer post

    Version 1.0.8 patch - bug fixes

    Bug fixes "This is healthy" achievement should now trigger for all cases where Evelius eats an Evelius corpse "The Chosen One" achievement should re-trigger if you did not get it the first time and were playing the beta before Fixed one instance of a white screen when jumping thr

  10. Developer post

    Lucky Tower Ultimate 1.0 Out Now!

    Adventurers! Do you have what it takes to become the Chosen One and fulfill the prophecy? Our Early Access journey has come to an end, and we’re excited to bring you the Endgame of Lucky Tower Ultimate! Whether you've been playing along from the beginning of Early Access or you’r

  11. Developer post

    Version 0.5.8 patch - bug fixes, other

    Bug fixes Fixed that talking to the Genie while being poisoned breaks the monkey Fixed failing the hourglass challenge being considered as completed Fixed Princess not eating the corpse Fixed Princess in vending machine can be picked up Fixed softlock in Hubert's hut after healin

  12. Developer post

    Lucky Tower Ultimate 1.0 Launch: April 16!

    Adventurers, prepare to rid the land of Evelius’s tower for good: Lucky Tower Ultimate will leave Early Access on April 16th 2026, at 6pm CET / 12pm ET. The 1.0 launch of Lucky Tower Ultimate introduces the Endgame content, daring all knights to undertake a major quest with three

  13. Developer post

    1.0 Teaser #4

    This will be the last teaser image. We'll keep you guessing what it's about... Next week will be a special announcement!

  14. Developer post

    Version 0.5.7 patch - bug fixes, other, Evelius balancing

    Bug fixes Fixed items falling through the floor at the village entrance Fixed the drunk effect not resetting on respawn Fixed button hints getting rendered behind balcony houses Fixed wrong music in the player house Fixed items flying into the sky when being wished for at the gen

  15. Developer post

    1.0 Teaser #3

    It was a tight race, but the knight armor set narrowly won the previous community vote! Over 900 people participated. In case you are sad because your favorite set did not win, we can ease your pain with this new teaser image of Evelius's lair. You'll be able to access his living

  16. Developer post

    Community vote no. 7: Item-Sets

    Welcome to the last community vote before 1.0! This one will be about items, more specifically about item-sets. There are four options to choose from. We might only be able to add a single set until 1.0, but if we add another one later, the number of votes will be a good indicato

  17. Developer post

    Version 0.5.6 patch - bug fixes, other

    Bug fixes Fixed Alva teleporting from room to room due to being blocked by a gate during fight Fixed waiting companions teleporting to player Fixed Princess having a weird face sometimes Fixed Alva falling into gap while the bridge is going back Fixed more occasions where compani

  18. Developer post

    1.0 Teaser #2

    Here's another screenshot for you: A small mysterious spire on the facade of the tower. What might it lead to? In other news, thanks to everyone who participated in last week's survey! There were a few bug reports in the survey where we'd want to ask follow-up questions, so if yo

  19. Developer post

    1.0 Teaser #1

    Fellow adventurers, starting today, we will post a small teaser image of the 1.0 content every week until we share the launch trailer with the release date! In this first image, you'll see the new castle courtyard: We have also put together a small poll that should take just a mi

  20. Developer post

    Version 0.5.5 patch - bug fixes, balancing, other

    Bug fixes - Fixed Chinese localization bug which lead to game interruptions - Fixed monkey endlessly walking to the left - Fixed Princess being braindead after trying to eat an enemy that is being transformed - Fixed default Haircut being chosen even though player used inactive p