Patch Notes for 8/12
Updated the Notes tool to allow for up to 100 characters in the title. Have tweaks you'd like to see made to GATE? Drop your comments in the Discord or on the Community forums!
Developer posts and news about this game.

Updated the Notes tool to allow for up to 100 characters in the title. Have tweaks you'd like to see made to GATE? Drop your comments in the Discord or on the Community forums!

When the Chat window had a lot of messages, performance began to degrade. New optimizations have been made to reduce this performance impact. The Chat window can now be moved. The resize window functionality should be more user friendly. The Calculator app now has better numpad s

Hello everyone! This latest update focuses on performance updates. The underlying Unity engine has been updated to the latest available version, and should hopefully come with some small performance gains as the previous version was about 4 years old. Additionally, the Monster an

This update addresses two issues that were reported this week: A bug caused the slider value and the input field for the brush size in the Drawing Tools to get out of sync. This should no longer happen. The eraser tool will now function much more reliably at small sizes. If anyon

Unfortunately this isn't an exciting update for GATE. This update includes a security fix to address an issue with the Unity engine that GATE runs on. Expect a lot of Unity games to be dropping similar patches. If you see any issue, please report it. Thanks!

When using one of the "Delete All" shortcuts from the context menu, you will now be presented with a confirmation pop-up to confirm you would indeed like to actually delete all tokens, maps, drawings, etc. This is to prevent you from accidentally deleting lots of things when you

Added support for Thai characters. Is your language of choice not supported by GATE? Reach out on Discord or the Steam community forums and we'll see what we can do!

Happy 2025 everyone! Starting the year off with a small fix. Fixed a bug preventing DMs from interacting with elements in the Monsters tool.

Hey everyone, as we round out the year I'm happy to add a couple fixes for GATE before the year closes out. It was requested that an input field be added to the drawing tools, so users can explicitly set the width of lines and shapes. This allows users to be more consistent with

Full Hero Forge Support is here! GATE has supported STL files for a while, but never had support for Hero Forge's digital miniatures. However, with the latest release that is no longer the case! You can now add your .unity3d files in the Artwork Manager to a new or existing colle

Fixed an issue causing the Select All and Deselect All buttons to not work with Map and Gallery collections.

When adding images to an artwork collection, drag and dropping images no longer creates maps instead of adding those images to your collection. Fixed a bug that prevented users from drag and dropping images into a Gallery collection. Fixed a bug that created duplicate collection

One feature most often requested is the ability to drop notes in the world, and the first iteration of that feature is here! DMs can now drop in notes via the context menu, or using the default shortcut 'N'. Notes show up in the world as a small icon, and clicking them allows you

Greetings! GATE has supported the use of 3D models for quite some time, but they've always had to be sourced from outside the game. Now, you can find models for your current situation without ever leaving the application. From the artwork manager, find the new Online Search featu

Fixed an issue where saving a session could result in map rotations being saved incorrectly.

Greetings! A new patch for the new year. Added a 'Streaming Mode' that lets you hide all hidden tokens and maps on your screen for moments when you may be sharing your screen with others. It's accessible by hotkey with the default keybinding being 'M' Fixed a bug that prevented 3

In the event the matchmaking server is down, GATE will now prompt users to connect to a host directly via IP Address. This functionality will only work if the host has port forwarded UDP traffic on port 42069. Previous Usernames can now be deleted with the trash can icon on the t

Fixed a bug that prevented the AC from displaying in monster stat blocks. Fixed a header in the Custom Monsters panel that implied the window was for Custom Spells.

If a token has a max health greater than zero, and a current health of zero, it will display a Skull & Crossbones above the token to signify that it's dead. This behavior can be toggled in the preferences menu. Added an additional field for custom monsters and spells to more

Fixed a bug that caused unresponsive UI in the case that available monitor resolutions didn't match the available monitor resolutions from the last time the game was launched.