UNITY SECURITY PATCH
Dire Vengeance was recompiled to remove a security vulnerability in Unity.

Developer posts and news about this game.

Dire Vengeance was recompiled to remove a security vulnerability in Unity.

CONTINUE BUG FIX Fixed a bug that caused the player to start at a boss when continuing instead of in the upgrade room on Page and Squire difficulties Automatically fully power up player on death at final boss

LOCALIZATION BUG FIX Some users see an error that no translations are available. Language fallback was reimplemented and assets recompiled to address this.

TEXT BUG FIX A bug which prevented text from displaying properly for some players has been fixed

Dire Vengeance Difficulties 2 additional difficulties have been added to the original gameplay difficulty The 3 difficulty levels are: Page (Easy) Pandora deals 50% more damage to enemies Pandora takes 50% less damage from enemies Pandora loses 1 upgrade each time she dies Pandor

16-BIT MODE Turn 16-bit mode on in the "Help and Options" menu.

TUTORIAL USABILITY UPGRADES Removed bug that allowed the Tutorial to be soft locked Added descriptions of all upgrades to the Tutorial

The text system has been updated to be sharper The Power Up bar now uses glyphs instead of words to indicate what each one does Adjusted Arcana boss Adjusted Skullipede boss Adjusted item drops Scene optimizations to improve overall game performance

Minor patch Update formatting on game timer Adjust Strength boss Adjust Ice Knight boss Adjust Hierophant boss Adjusted method for calculating total number of achievements acquired to be more accurate and reliable

Updated the formatting of the displayed time at the end of the game.

Want to know how long it took you to beat Dire Vengeance? Now you can! A new game timer has been added. In order to use it, just start the game from Stage 1 and play through to the end. Your final time will be shown in the "Thank You" screen. How fast are you really? Various bug

The Hermit was rebuilt to eliminate rare bug. Popo Bawa was updated to remove lingering objects which could damage the player after Popo Bawa death. Minor updates and bug fixes.

Buer updated to have more complex movement.

Varcolac was updated with additional attacks and refinements to the current attacks. Various bosses were updated to respond to weapons in a consistent way. Minor bug fixes were implemented.

All bosses adjusted to increase playability. The Tutorial was revised to provide more instruction on the Powerup System. Some weapon locations were adjusted.

Ice Knight update to improve playability. Added screen shake to Telekinesis subweapon.

Minor bug fixes for full screen support and Thanatos.

Rumble function is enabled on supported controllers. Functionality can be turned on and off in the options menu. Minor performance enhancements have been implemented to improve playability.

Summon Wraith weapon no longer selected at the beginning of Level 3