Exogate Initiative

Xeno Bits

Released
Jan 28, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Exogate Initiative is part of Steam SimFest!

    We're excited to announce that Exogate Initiative is participating in Steam SimFest! For the duration of the event, you can grab the game at -60% off — the perfect opportunity to dig your first facility, send the most brilliant minds on Earth through a wormhole… and hope for the

  2. Developer post

    1.1.0 update hotfix 2

    Fixed a bug where some weapon storage could hold more weapons than their capacity leading to corrupted saves

  3. Developer post

    1.1.0 update hotfix 1

    Fixed a bug where gaters could not be recruited if there was an empty team.

  4. Developer post

    Update 1.1.0 now live - Plus our biggest discount yet!

    Greetings, Gaters! After months of post-launch updates focused on bug fixes and stability, it’s time for a gameplay update! Version 1.1.0 brings a host of improvements, balance changes, and quality-of-life upgrades — all inspired by your invaluable feedback. Here are some highlig

  5. Developer post

    1.0.1 update hotfix 4

    Fixed bug where it was possible to add gaters to a team in mission Fixed bug where crates could get stuck in the elevator

  6. Developer post

    1.0.1 update hotfix 3

    Fixed a bug where engineers would not handle material crates in some specific cases Fixed one line that was not properly translated in german

  7. Developer post

    1.0.1 update hotfix 2

    Fixed bug where AI would be stuck if there were multiple culture study desks with assigned culture ready at the same time. Fixed a bug where a critical power warning was displayed on load if an ultimate generator was built. Improved visuals when team regroup in front of gate room

  8. Developer post

    1.0.1 update hotfix 1

    Fixed a bug where game duration of a new game could not always be set properly.

  9. Developer post

    Patch 1.0.1

    New New countries added for gaters recruit: Italy, Spain, Russia, Netherlands, Finland, Poland Changes Lowered xp gains with chat, sample and specimen study Increased xp required for each levels Generators’ durability was increased a bit to reduce builders overload on large bases

  10. Developer post

    1.0.0 update hotfix 6

    Influence victory is now triggered even if there is no factions Clicking on the end mission notification will now open starmap on the mission destination Improved pathfinding in the armory. Fixed a bug where a team could be stuck on a destination after a faction released the targ

  11. Developer post

    1.0.0 update hotfix 5

    Improved edge cases where builders could not fix some equipment. Fixed a bug where gater would not be automatically assigned a medical bed after being irradiated by a Nuclid. Fixed a bug where the defeat event of an enemy faction would not trigger properly if a first final blow m

  12. Developer post

    1.0.0 update hotfix 4

    Gaters in underwear with a nap pod assigned will now complain they can’t change Reduced builders max speed to lower risks of pathfinding issues Reduced speed boots max speed to lower risks of pathfinding issues Fixed a bug where armors were not properly stored and still could be

  13. Developer post

    1.0.0 update hotfix 3

    Fixed a bug where you can sell an object not build yet and get money back before spending it. Fixed a bug where your game settings could be overwritten. Fixed a bug where diplomats were not able to use the spying console. Rework builders maintenance AI to avoid erratic behavior o

  14. Developer post

    1.0.0 update hotfix 2

    Supporter pack Exogate skin can now be properly disabled Speed boots now work as expected Reworked gaters AI for multiplayer games, both players will now directly go to the game.

  15. Developer post

    1.0.0 update hotfix 1

    You can now map mouse buttons in control settings Fixed a bug where some gaters would sometime stay in bed forever Fix to solve some teams stuck in a mission on load. We are still investigating why it happens in the first place. Fixed a bug where it was not possible to add more t

  16. Developer post

    Full release now available!

    Greetings Gaters! This is it, the full release version of the game is finally here! The biggest update yet For those who missed the preview here’s a short list of what you can expect: 3 new factions which whom you can now fight, trade or form alliances 4 new victory conditions Ne

  17. Developer post

    Preview for 1.0 is now available!

    Hello gaters we are proud to announce that you can now have a first look at the version 1.0 of Exogate Initiative on the “Preview” beta branch. You’ll find the changelog below, our longest since the early access release! Including lots of additions and changes directly from the c

  18. Developer post

    Exogate Initiative will be available in 1.0 on January 28th

    Hello Gaters, This is it: Exogate Initiative will be released in 1.0 on January 28th. After almost 2 years of Early Access and plenty of new features and content, we are excited to launch the game in the final state we imagined at the beginning of this adventure. This will be the

  19. Developer post

    0.9.1 update hotfix 3

    Custom game settings are now properly validated Moved options to disable factions and invaders in standard settings

  20. Developer post

    0.9.1 update hotfix 2

    Improving builders behavior to avoid them being stuck not doing specific actions