Surmount

Jasper OprelIndiana-Jonas · popagenda

Released
May 2, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    ✨ NEW GAME: Bibidi Bibidi! - A Whimsical Deckbuilder

    Hello Climbers! 👋🏻 I just want to tune in quickly to tell you about THE NEXT GAME I'M WORKING ON ! It's called Bibidi Bibidi, it’s a roguelike deckbuilder all about combining cards in clever ways to create unique and powerful spells. Mix and match cards using the Spellbook mech

  2. Developer post

    Patch Notes for May 28th

    Hey all! Pushing a patch live while I'm cooking dinner, no big deal. Come on over and eat up these sweet Surmount fixes. Changes Reimplemented the random number generation for level generation to make them more deterministic across devices to better reproduce the results of diffe

  3. Developer post

    Update Notes for May 24th

    Just a little update to get you going for the weekend! Thanks for the bug reports, folks! Changes Fixed the mesh for anchor points being invisible. Fixed launching cannons shooting the player off in various weird directions because they were hardsetting the rotation of the player

  4. Developer post

    Update Notes for May 22nd

    Hello everyone! Today we have a big version increase from 1.0.0 to 1.0.1, AMAZING, I know. This is because we're preparing for another switch patch which benefits from splitting up the updates in big chunky numbers. Anyway! Some fun fixes and even new features for today! Changes

  5. Developer post

    Update Notes for May 16th

    Mostly just a little hotfix for yesterday's big patch! Changes Made the ejection checking a little bit less zealous. This was causing some players to jump at unexpected times when the system thought they were completely overlapping the wall. Cosmetics unlocked from expeditions ar

  6. Developer post

    Update Notes for May 15th

    Hello everyone! I was off to a games festival for a couple of days, it really refreshed my batteries! So here are more fixes for the bugs submitted by players like YOU. Changes Can now suspend your game from any base camp. Just select Go to Main Menu from either New Tully or a ba

  7. Developer post

    Update Notes for May 8th

    Not a lot of bullet points today, because we're tackling some deep under the hood Unity stuff. Changes Fixed a bug that would cause the loading times to increase slightly with every retry, freezing the game if players retried enough. Addressed a Unity physics bug that would cause

  8. Developer post

    Update Notes for May 7th

    Hello everyone! Thank you all for the bug reports! We were able to squash some major ones in this update! Changes Parachute opens automatically and has more uses. You keep usable items when choosing to continue after a death or retrying an expedition. Wearable equipment is still

  9. Developer post

    Update Notes for May 5th

    Hey all! Come and get your daily set of patches and bugfixes! Changes Fixed a big issue where some people would get stuck on wait times in dialogue if their system's locale didn't recognize '.' as a valid decimal point. Reworked the rope winching between co-op players a bit. The

  10. Developer post

    Update Notes for May 4th

    Some more changes to address bugs reported by you lovely people! Changes Changed player start position for the race against the bird in Zone 1. Re-balanced meteor rain in Zone 4. Rewrote the way delays work dialogue again to hopefully fix the bug with people getting stuck in cuts

  11. Developer post

    Update Notes for May 3rd

    Just some quick fixes to address some bugs that you all encountered! Thank you all for reporting these issues! If you find anything else, don't hesitate to let us know! Changes Fixed an issue where players would get stuck during delays in NPC cutscenes. Fixed an issue where the p

  12. Developer post

    SURMOUNT IS OUT NOW!

    Hello climbers! We did it, the game is finally here! You can grab a copy and swing by Mount Om RIGHT NOW! It's been more than 3 years since me (Jonas) and Jasper started working on this game together. We meant for this project to only take one and a half years, but as we worked o

  13. Developer post

    RELEASE DATE UPDATE: May 2, 2024!

    Recently we sent out a very exciting announcement telling you that the game would be coming out on May 9. That's no longer the case. BUT we are not coming to tell you bad news today, we're not delaying. In fact a small miracle has happened. The game has gone gold and we have deci

  14. Developer post

    RELEASE DATE ANNOUNCEMENT: May 9, 2024!

    Yes you read that right! Surmount has a release date now! May 9th 2024, is the day! That's not all though! Surmount is also coming out on the Nintendo Switch, the same day! And we've got a brand new trailer! We hope you are looking forward to climbing Mount Om. Thank you for your

  15. Developer post

    Surmount is part of TinyTeams!

    Hello there climbers! You might not know this, but Surmount is made by a very small team, me (Jonas) and Jasper are the sole developers. I do the art and Jasper do the programming, the rest is pretty much 50/50. But we've also got a few friends to help us out. The talented Ryan Y

  16. Developer post

    Surmount Demo is LIVE now!

    Hello, Jonas & Jasper here! We're super excited to tell you that as part of Wholesome Direct and in anticipation of Steam Next Fest, we're releasing the Surmount Demo NOW! The demo contains a glimpse of most things that you can expect to see in the full game. Such as a mix of