Roboplant

Rebelpug

Released
Oct 29, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Roboplant goes out of Early Access!

    Hello everyone! ๐Ÿ‘‹ We hope you are having a great couple of months! It has been very quiet on our side, sorry about that! We encountered some economic difficulties that required us to slow down on Roboplant and get another job to survive. But we wanted to squeeze out some more bu

  2. Developer post

    Release: New advance producers, more plants and more

    Hello everyone! ๐Ÿ‘‹ We hope you are having a great July! Ours have been nice but quite busy. We have been working hard so that we could release the next big update in time. And we can happily say that we managed to do it. This is a big update so letโ€™s get to it: The new advanced p

  3. Developer post

    DevBlog: Advanced producers and more in the next big update

    Hello everyone! ๐Ÿ‘‹ I hope you're having another great week. Ours has been very interesting so far! Alessia is working on some of the cool features for the next big update while I was following a workshop organized by Spielfabrique. The program is about helping you to become a bet

  4. Developer post

    Release: New partner skins are out

    Hello everyone! ๐Ÿ‘‹ We hope you are having a great week. We have some cool news! We finished the last reward your partners will give you when you have a high reputation with them. I have to be honest, they look pretty cute! And the nice part of this is that when you unlock them th

  5. Developer post

    DevBlog: Partner skins and bugs

    Hello everyone! ๐Ÿ‘‹ I hope you're having a great week and enjoying the exciting updates that were released in Roboplant last week. This devblog will be a bit shorter, but I wanted to thank you for your incredible bug hunting skills. We've been busy working on finishing the last fe

  6. Developer post

    Release 0.9.3 Changelog

    Hello everyone, thanks for your amazing feedback and support. With this update we squeezed out some bugs. Changelog: Fixed: workers list was not updated properly after a worker was upgraded or renamed. Fixed: wind turbine description was the same as the small water harvester. Fix

  7. Developer post

    Release: New reputation system is out!

    Hello everyone! ๐Ÿ‘‹ I am excited to announce that our big update has finally been released on Steam! We have made many changes and improvements based on your feedback, as well as added some cool new features. Let's dive into the details! New reputation system First and foremost, w

  8. Developer post

    Preview Release 0.9.2 Changelog

    Hello everyone, thanks for your amazing support and feedback on the preview branch! We are releasing another small update, this time we don't only fix bugs but also add the two production machines for MegaCorp and Sunshine Farms. We are still missing the customized skins for each

  9. Developer post

    DevBlog: New Contracts System Part.2

    Hello again! ๐Ÿ‘‹ I hope you're having a fantastic week so far! Since our last update, a few exciting things have taken place. We're still working hard to put the finishing touches on one of the major features for the upcoming big update, and in the meantime, we've launched the pre

  10. Developer post

    Preview Release 0.9.1 Changelog

    Hello everyone, thanks for your amazing support and feedback on the preview branch! We are releasing fixes for bugs you spotted and game mechanincs improvements based on your suggestions. We are still missing two features that will be added this week and we are also not sure the

  11. Developer post

    May update is out in the preview branch

    Hey there! ๐Ÿ‘‹ I hope you're having an amazing day and are as excited as we are about this. Finally, after months of work, we can release the new update in the "Preview" branch. It will stay there for about a week, which should be enough time to finish off two missing features, ba

  12. Developer post

    DevBlog: New Contracts System Part.1

    Hey there! ๐Ÿ‘‹ I hope you've been doing well since the last time we talked. As for me, it's been quite amazing but also very busy. We were selected to be part of a European acceleration program, so I went to Malaga for their first workshop. I learned a lot, met many nice people, a

  13. Developer post

    DevBlog: Worker Experience System

    Hey there! ๐Ÿ‘‹ I hope you had another great Monday. Alessia and Luisa have been quite busy working on the new rewards offered by MegaCorp and Sunshine Farms, but you'll know more about them in the next update. Meanwhile, I've been working on finalizing the new workers' experience

  14. Developer post

    DevBlog: Custom difficulties settings & price fluctuations

    Hey there! ๐Ÿ‘‹ I hope you had a great Monday. Here in Italy, everything was closed due to Easter Monday and that means doing something with friends outside, like a barbecue or a picnic. Always a lovely time! Today, I wanna chat with you about two features that'll be part of the Ma

  15. Developer post

    DevBlog: Let's talk about storage filters

    Hey there! ๐Ÿ‘‹ Hope you guys are doing great! It's been a crazy couple of weeks here at Rebelpug. Alessia's been working on some sick new models for the new contracts system, but I'll tell you more about it later on - it's still hush-hush! As for myself, I've been working on a cou

  16. Developer post

    Rebelpug 2nd anniversary discount!

    Hey there! ๐Ÿ‘‹ Are you wondering what all this fuss is about? Well, let me tell you a story! My friend Luisa and I started working on Roboplant in the winter of 2020. It's our first commercial project, and we wanted to do something we really like - agriculture and technology, with

  17. Developer post

    What is planned for the next big update?

    Hey there! ๐Ÿ‘‹ Hope y'all are doing great this month so far! For us, it usually means lots of planning and paperwork (ugh, so boring!). We wanted to give you a quick update on what's next for Roboplant. We won't be releasing anything by the end of March, we will be releasing at th

  18. Developer post

    Hotfix 0.8.12 Changelog

    Hello everyone, another small update with some bug fixes! Thanks for spotting these out! Changelog: - Fixed: When restoring a cleaning order in the seeder v2 it would stuck the worker. - Fixed: Packager v2 sometimes could stuck the workers trying to pass by. - Fixed: Locker build

  19. Developer post

    Hotfix 0.8.11 Changelog

    Hello everyone, I hope you are having a nice day! Here another small update with some fixes: - Fixed: Growth medium was not actually used during the production; - Fixed: Growth medium number of usages was too high; - Fixed: Worker could get stuck if multiple workers were on the d

  20. Developer post

    Hotfix 0.8.10 Changelog

    Hello everyone, a quick hotfix is out, thanks for spotting out this bad bug! Changelog: - Fixed: Worker could get stuck over unbuilt Charger VOne See you soon!