Released
May 13, 2021
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    The Achievement Update

    Added Achievements! - There are now 41 achievements, each with 6 unique levels for a total of 246 challenges to unlock and complete! You can also track your progess in the new Achievement Log 34 new shop items! - 6 modifiers, 6 die faces, 2 dice, and 20 passives! Nine new custom/

  2. Developer post

    Roll 2.1

    8 new shop items! Rain - Adds 1 to the number shown on all Numeric and blank faces. Snaking Multiplier - The snaking multiplier snakes between dice and eats all numeric die faces. Increases the value of the face it is pointing to based on its length and the total numeric value it

  3. Developer post

    Roll 2.0

    Thank you so much for being patient while I worked on this update. The game needed a lot of restructuring in its coding architecture to make it more sustainable in the future. This update brings so many changes and new content that I can't possibly remember everything that went i

  4. Developer post

    UX Overhaul

    Roll: UX Overhaul New Features, QoL, And Miscellaneous Every item in the game was given a new description The aim of this update is to improve readability and clarity of all item descriptions. If you feel any of the descriptions are still confusing or have any typo, grammar, or s

  5. Developer post

    The '100 Dice Bonus is Busted' Update

    Removed 100 Dice Bonus from the game. The stacking 20% bonus was WAY too powerful at large dice quantities. This upgrade made the entire game reliant on a single passive… This is something I’d like to move away from in general, so the 100 dice bonus has been split up into multipl

  6. Developer post

    Viral Update Quick Fix and Minor Adjustments

    Fixed flag not working properly with Add Die Discount Made light weights slightly cheaper Made weights cheaper Very minor reduction to overall shop scaling

  7. Developer post

    The Viral Update

    Roll: Viral Update Added Content 5 New Die Faces 99 Die Adder: Replaces a die face of your choice with a 99 die adder. Every 100 times this face is rolled, it adds a new die with faces (99, 99, 99, 99, 99, 99) Left Sum: Replaces a die face of your choice with a left sum face. Whe

  8. Developer post

    Bye Bye Score Limit!

    Please continue using the forums to report bugs :) You all have been a huge help! The following changes and fixes are addressed in this update: The score limit has been removed. Scientific notation will be used for large numbers to allow for much higher scores 4 new passive abili

  9. Developer post

    Hold to roll is back! 4 New Upgrades! Bigger Shop!

    Hold any key to rapidly roll! The shop can now hold up to 12 upgrades at a time! 4 New Upgrades - Lottery-Multiplier: has a percent chance to be worth 1/4 the total roll (can be affected by lottery passives) - Rigged Machine: after a succesful lottery roll, the next lottery face

  10. Developer post

    Cheaper Refresh and Passive Display! Leaderboard Reset!

    Added a display for all active passives Decreased the rate at which all shop prices scale Drastically decreased the rate at which shop refresh prices scale Made the shop refresh adder cheaper and more common Removed hold to roll. This feature will return in future game modes. For

  11. Developer post

    Balance Changes and bug fixes for the Content Update

    Changes are accompanied by a highscore/leaderboard reset BE AWARE ... With all the new upgrades, scores are highly volatile and thus the leaderboard may be reset more frequently until the game finds a balanced state. Balance Changes Some of the new upgrades were WAYYY stronger th

  12. Developer post

    Major Content Update

    Here's a Complete List of All 68 New Upgrades New Die Add-ons: These Upgrades Appear in the First Row of the Shop Add Reroll 2 – Rerolls the attached die 2x when rolled Add Reroll 3 – Rerolls the attached die 3x when rolled Add Reroll x6 – Adds an attached reroll to all 6 faces o

  13. Developer post

    Content Update: Delayed!

    I have been extremely busy working on the upcoming content update, but it seems I was over ambitious with the amount of content / timeframe. I will be working through the night to hopefully get the update out in the next 12-24hours , but I can't say for certain when it will be re

  14. Developer post

    More QoL Changes!!!! Leaderboard Reset Coming Soon!

    Another batch of QoL changes to help the game feel more relaxing and easier to understand/play! You can now ‘flag’ your next upgrade in the shop by right clicking on it. When you have enough points to purchase it, you will be automatically returned to the shop! No more rolling pa

  15. Developer post

    End Of Game Bug Fix

    In Today's Patch there was a bug that would prevent players from finishing the game. I do apologize to anyone who lost a run, or felt like they wasted their time while this was an issue. I am still trying to balance the thoroughness of my testing with trying to get updates to you

  16. Developer post

    Minor Update - Pan/Zoom

    Patch notes will now display in-game Added Pan/zoom to the upgrade view Redesigned Die positions Small bug fixes

  17. Developer post

    Save System!

    Roll now offers a save system! I don't know why I didn't put this in the original build, but it's here now! You can now save your progress between play sessions. Just hit O/P/ESC from the game screen to bring up the options menu. Then hit the 'house' icon to take you back to the

  18. Developer post

    Launch Day Minor Updates

    Some fixes for the launch day hiccups Fixed Leaderboard Issues on Mac Fixed Item descriptions Added a Roll Counter Warning Performance upgrades for higher frame rates in late game setups Fixed layout issues for certain screen sizes Price reduction to shop upgrades Reworked Locks,