Bug Fix: object rotation in maps made before last update
Fixed a bug where in your old maps some of the objects would be rotated in the wrong direction after updating the game.

Developer posts and news about this game.

Fixed a bug where in your old maps some of the objects would be rotated in the wrong direction after updating the game.

Highlights Completely New Terrain System The terrain system has been completely rebuilt and now includes more than 60 brand-new textures. Besides a generally way better look, be sure to check out the new Tessellation Slider in the texture menu. It dramatically increases terrain d

The project was recently upgraded to a new Unity version which caused an error when starting the game on a mac. This should now be fixed.

Object Search You can now search for objects in the object placement menu. Please note that this feature checks for 1) object names and 2) categories they are in. Example: You can type "chair" to find all objects that have "chair" in their name, or you can type "food" to get all

A small hotfix that gets rid of the black spots that appeared on the terrain for some users. Happy map making everyone! DLDev

Object Favorites You can now select favorites in the object placement menu. They will appear in a favorites list where you can easily select them again without having to click through the hierarchy to find them. Selection Highlights Hovering over an object now highlights it so it

Hello fellow adventurers! This patch brings a fix for starting multiplayer sessions with your friends. There was an issue where people with the free version were not able to join sessions correctly at times. Also there was a bug with the workshop upload that has now been fixed. I

Hello fellow adventurer, I'd like to invite you to join our first livestream on Steam! We'll be creating maps with Wildshape Map Editor and I'll show you around a bit, explain all the different functionalities of the game and answer all the questions you might come up with! Looki

Hello everyone, with this patch the player version now features a free demo of Wildshape! Most features that exist in Wildshape Pro will also be available in the demo, but with some restrictions. This demo will be a nice way for you to try out the tool and see if you like it! To

I have some exciting new to share with you! The game now features a free player version, so you can invite your friends to play with you! There is also a DLC now that enables all the map editing functionality as well as hosting games! Everyone who bought the game already will hav

New Shadows There is a new shadow system that calculates additional shadows which has a huge impact on the looks and feel of your maps. Also this feature comes at almost no performance cost. Please note: there are a few shaders and objects (some rocks and grass I noticed so far)

- Camera no longer zooms when mouse wheel is used to adjust sliders (mouse sensitivty, etc.) - Microphone input not longer played - Improvements to token movement script - Tokens can now be placed on objects and placed without snapping to grid (hold shift / ctrl to activate) - Ef

-New main menu: I am always trying to listen to feedback and some if not most of the negative reviews on Steam suggested there was a big unhappiness with the games menu and UI. Therefore I Implemented a brand new main menu with an all new look and (together with the new data syst

- New Settings Menu: - Graphic Settings - Custom Key Bindings - Camera Settings - Multiplayer name change - Copy / Pastable link to the data folder - More changes to the UI in the map selection scene - Added a new default world map - Dragable UI windows (pop up windows) - Adding

- Added a new ingame tutorial map that can be added to every location with the press of a button. I will update the tutorial map regularly. If you think it is missing any important information, please let met know in the #feedback channel. Thank you! - (Beta) You can now create m

- Sharable combined objects: You can now create shareable collections of objects. Select your objects and press Ctrl+C. There will be a file created in the /ObjectCollections folder. To place this new combined object look in the object placement menu under it's own category. The