Patch notes - March 22nd, 2021
- Restored the ending cutscene.

Developer posts and news about this game.

- Restored the ending cutscene.

- Restored the March 17th update. - Fixed a bug where the creature was getting stuck invisible when she would need to teleport instead. - Fixed a bug where the creature would sometimes run away after the player looked at her for too long, even if she needed to run towards the pla

Hello everyone, Apologies for the people who downloaded the game today. It seems the last patch introduced a few game-breaking bugs, so I temporarily reverted those changes while we're investigating what went wrong. I should be able to push the update back shortly, but for the re

FIXED : Pushed a new lighting build, this should drastically increase performance. Fixed a French translation error in the main menu. Added subtitles to the introduction cutscene. Increased the delay between texts within the introduction cutscene. Added independent audio settings

Hello everyone! Sorry about the awkward silence following our game's release. Many thanks to everyone who showed interest in our project, you guys are the reason why we've decided to push it slightly further than we originally intended. We've taken a short break (after what feels