A quick little graphics update
We updated the projectile graphics with some nicer visuals More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!

Developer posts and news about this game.

We updated the projectile graphics with some nicer visuals More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!

Updated projectile graphics More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!

Massive Controls update - Replaced internal controls system Support now available for keyboard/mouse Support now available for joysticks (or other input systems) - tested with Logitech Extreme 3D Flight Stick Faster loading times Increased 'spread' speed of spray shot patterns

Bringing back the rumble, and also providing a means to change monitor and video mode in options. It is probably best just to leave the video mode and monitor, but for users who need to change this, it is now possible. We also changed the way we do force feedback... some controll

Refactored some of the way resources were loaded Added loading screen Increased the height of the healthbars Audio adjustments New blaster shot audio in Modern

Crashes may be the result of issues with our native input module (for gamepad force feedback), so we are disabling the module for the time being. It will return as a configurable item in the near future. Disabled native input module Made intro slightly less annoying Mitigation ch