version 0.10.10
- removed old options from ingame-pause - added new map "Blizzard"

Developer posts and news about this game.

- removed old options from ingame-pause - added new map "Blizzard"

- fixed flying baby raptor on oasis - fixed spawns on oasis - fixed nest icon on small jungle ruins map - updated menus/fixed keybinds PS: Localization is re-added next update! You will have to re-apply your settings!

- if you play solo locally your team mates having the same skin as you have - you dont place nests in look direction anymore, they are automatically placed near you independent of the view direction - added missing post process effects on Oasis map

- fixed Nesting ground dont react to hits - some more improvements for nesting ground AI - overhauled oasis map - fixed no sound playing for secondary attack

- added nesting ground AI to all maps - more improvements on crystal cave

- finally added Nesting ground AI (experimental and on Frozen pass only for now) - Changes to the pounce animation - Changed the collision of stones in the cave - Some fixes for CrystalCave and JungleRuinSmall maps

- fixed babyraptor pickup issues - removed babyraptor's random location, it returns now to it's spawn again when dropped and 30 secs are over

- improved fee fall animation transitions - added another idle animation - fixed free drops - added 3 more free drops (those are rare) - reduced pounce animation time - festive meal support for all maps - increased acro HP in festive meal

- Free drops and and defined first 2 skins as free drop - Reworked festive meal game mode - increased and reworked bite/pounce hitboxes - fixed server browser ignore non-default ports - fixed scoreboard in game mode festive meal not showing the K/D

- Bots having names now - Bots are shown in the scoreboard - fixed sometimes bots walk too far away from their nests - added a random short delay before a bot actual "bites" - killing a bot give back 50% health (same as a player would give) - Bots are hunting near Compies when th

- you can not jump while placing a nest - added AI for game mode "conquest the nest" to the first 4 maps (FrozenPass, crystalcave, thirst, forestlakes) - increased "Nesting Grounds" to 5 - decreased amount for those zones to 3 - Zone turning neutral only if all nests removed - Ad

- added hitmarker - replaced old map capture mode with new game mode "NestingGrounds" - acro does less damage when it steps on you - smaller feet hitboxes for acro - position of Baby raptor icon higher when carried - added interactive foliage on the island - increased acro tail d

- added new CTN HUD - you can not trap acro anymore when standing at it's feet - acro auto heal after it received no damage for 5 minutes - added respawn in xyz text - Acro have a new skin - added new volcano map - interactive vegetation on Crystal Cave - added AI support to redw

- you cant destroy nests while jumping - fixed text to destroy nest pop ups at wrong times - fixed you are able to destroy the nest when dying while destroy is in progress - added CN translations - fixed hole on forestlakes - fixed destroy animations not replicated

- Added first implementation of Acro AI. First step it only spawns in free roam on FrozenPass. - Added bunch of options: Invert Mouse X, Invert Mouse Y, V-Sync, Scalability (for graphic/bad GPUs) - ConquestNest: You have to stand and hold the "Place Nest" key to destroy the nest

Small hotfix: - Fixed new Skins dont work as intended - Made team mate outlines thinner - Enabled attacking while swimming

We want to play together and showing the game modes. Feel free to join our stream or ingame.

- New map "Oasis" - Team mates have thicc green outlines now - More skins - fixed options/server menu on 1024x768px

Watch us playing a few rounds one of our game modes called "Conquest the Nest" you have to protect your nests and destroy opponent nests! Feel free to join us!