Small Hotfix!
Teleporter Room should now take to properly to the correct ending
Teleporter Room should now take to properly to the correct ending


Teleporter Room should now take to properly to the correct ending
Teleporter Room should now take to properly to the correct ending

Update 2.1 Fixed Camera in Random Rooms Adjusted camera transitions in some levels to make the player easier to see
Update 2.1

Couple small fixes
Couple small fixes

Elly Update 2.0.1 INVENTORY OVERHAUL Inventory now shows stats for : Player Level Max Health Max Stamina Exp Needed Current Exp Held Melee DMG EllyCoins Holding Elly's Journal Entries Have been scattered among the bosses 11 new weapons with status effects added to the game - Chan
Elly Update 2.0.1
INVENTORY OVERHAUL
Inventory now shows stats for :
Player Level
Max Health
Max Stamina
Exp Needed
Current Exp Held
Melee DMG
EllyCoins Holding
Elly's Journal Entries Have been scattered among the bosses
11 new weapons with status effects added to the game - Chance to Poison/Freeze and Fire/Lightning/Ice +DMG added to certain weapons
Weapons now have flavor text and are shown in the Inventory
Inventory Expanded and weapons are select-able/equip-able
You can now hot swap between gun/ray gun once unlocked in the inventory
Dash/jump potions are now collectables and stack-able in the inventory - used now in inventory by selecting
Enemies are now weak to status effects and a indicator will show when effected next to enemy health bar
Menu cleanups
Down melee attack added
Weapon projectiles added
Wall jumps refined
Test Items : Teleporter/New seeking enemies/and water mechanics added in new area

Fixed Stuff Hot-ly
Fixed Stuff Hot-ly

Fixed Jump Physics
Fixed Jump Physics

Moved Inventory To Tab button Added Inventory Key to Key-binds Out Of Bounds Check Added To Pedestals Over-map Now Displays When Clicking The Mini-map Random Doors Now Display ??? Until Interacted With From The Player Can No Longer Pause/Inventory While In Random Room Trigger Dev

Moved Inventory To Tab button Added Inventory Key to Key-binds Added Colliders To Desert Area Out Of Bounds Check Added To Pedestals Over-map Now Displays When Clicking The Mini-map Random Doors Now Display ??? Until Interacted With From The Player Can No Longer Pause/Inventory W

Upgrade Pedestals Now Have Out Of Bounds Check If Player Gets Stuck
Upgrade Pedestals Now Have Out Of Bounds Check If Player Gets Stuck

Enemies In Level 5/6 Now Properly Display Damage Numbers
Enemies In Level 5/6 Now Properly Display Damage Numbers

Fixed Area And Platform Colliders Can No Longer Go Into Inventory From Pause Menu Can No Longer Shoot/Use BigBoi While Game Is Paused Or In Inventory Sandworms Now Insta-kill Player On Collision Moved Inventory To Tab button Added Inventory Key to Keybinds Enemy Damage Numbers No

Added Out Of Bounds Check For The Player If Player Gets Stuck In Wall They Will Now Teleport To Last Checkpoint
Added Out Of Bounds Check For The Player
If Player Gets Stuck In Wall They Will Now Teleport To Last Checkpoint

Internally Cleaned Code Added Stamina Cost to Shield Use And Stamina Drain While Active Can No Longer Shoot/Melee/Use BigBoi While Shielding Reworked Internal Sword System Added Two More Collectable Swords CheckPoints Now Top Off Player's Health Enemy Particle Death Effect Has Be
New Weapons With Unique Abilities - Coming Soon! (10 New Weapons Planned!)
Elly's Journal Pages - Coming Soon! (Uncover New Lore!)
Controller Mapping - Coming Soon! (Working Hard On This!)
New Area With New Npc's To Talk To - Coming Soon! (Free New Large Area To Explore!)

Elly Update 1.1 Internally Cleaned Code Added Stamina Cost to Shield Use And Stamina Drain While Active Can No Longer Shoot/Melee/Use BigBoi While Shielding Reworked Internal Sword System Added Two More Collectable Swords CheckPoints Now Top Off Player's Health Enemy Particle Dea
Elly Update 1.1

Settings Menu Now Shows How To Interact With NPC's With Mouse Added Inventory To Controller Button Layout
Settings Menu Now Shows How To Interact With NPC's With Mouse
Added Inventory To Controller Button Layout

Player Dialogue Choice Now Has A Timer Option A Will Be Auto Chosen If Time Runs Out
Player Dialogue Choice Now Has A Timer
Option A Will Be Auto Chosen If Time Runs Out

Inventory buttons now save as unlocked after collecting corresponding sword.
Inventory buttons now save as unlocked after collecting corresponding sword.

Pressing LeftShift Or Back On Controller Now Opens An Inventory With Collected Swords To Equip Added benefit of rewriting my sword system. Expect more swords to come! Coming Soon : Additional Achievements Controller Button Mapping
Pressing LeftShift Or Back On Controller Now Opens An Inventory With Collected Swords To Equip
Added benefit of rewriting my sword system. Expect more swords to come!
Coming Soon :
Additional Achievements
Controller Button Mapping

Internally Cleaned Code Added Stamina Cost to Shield Use And Stamina Drain While Active Can No Longer Shoot/Melee/Use BigBoi While Shielding Reworked Internal Sword System Added Two More Collectable Swords CheckPoints Now Top Off Player's Health Enemy Particle Death Effect Has Be
Internally Cleaned Code
Added Stamina Cost to Shield Use And Stamina Drain While Active
Can No Longer Shoot/Melee/Use BigBoi While Shielding
Reworked Internal Sword System
Added Two More Collectable Swords
CheckPoints Now Top Off Player's Health
Enemy Particle Death Effect Has Been Shortened