Genetic Fluff Update - Version 1.0.0 Released
Version 1.0.0 contains minor updates and fixes: Fixed text blur issues. Added virtual gamepad controls (beta).


Version 1.0.0 contains minor updates and fixes: Fixed text blur issues. Added virtual gamepad controls (beta).

Genetic Fluff's final release is coming soon and the goal is to release before the end of this year 2025. Many general updates have made it into this release including a new 'dark spider' creature.

Version 0.8.6 contains minor updates and bug fixes: Fixed enemy hit collisions

Version 0.8.5 contains minor updates and bug fixes: Now player items are saved!

Version 0.8.4 contains minor updates and bug fixes: Added Controller and Keyboard button map graphics to help menu (F1) Added new beach level background art Fixed AI navigation pathfinding bug when switching players Improved main menu navigation

Version 0.8.3 contains minor updates and bug fixes: Fixed fire, ice, plant, and spore damage animation indicators Fixed ai navigation and controller issues after switching players

Version 0.8.2 contains minor stability updates and bug fixes: Projectiles now reflect when blocked and when power type is equal Projectiles impact now stop the motion of the projectile AI Navigation bug fixes

Genetic Fluff is approaching a stable full release. Version 0.8.1 contains minor stability updates and bug fixes: Dialog improvements were made, text now types out for more enjoyable reading experience. General AI Navigation bug fixes.

Genetic Fluff is approaching a stable full release. Version 0.8.0 is a major update and there were many gameplay, stability and useability updates: Game input has been simplified and streamlined. Now when attacking the joy direction dictates which attack (high, middle, low) is us

The new release of Genetic Fluff version 0.7.2 has many bug fixes and gameplay updates: Controller/keyboard menu input fixes. High, middle and low attacks are now based on the players joystick direction. Where the attack was previously calculated based on the opponent you are att

This is probably the largest update Genetic Fluff has undergone since entering Early Access. 0.7.0.0 release includes: Character Updates (added new player animations and attacks!) Character Navigation Improvements (added navigation avoidance, enemy clustering etc.) Level Updates

Genetic Fluff version 0.6.3.0 updates: Gameplay changes and improvements to simplify and controller input. Attacking is now one button instead of three. Items can be used without entering the item menu. Charging attack was removed and has been replaced with easy to use one button

Genetic Fluff has just released version 0.6.0.0. Additions: New shadows for characters and projectiles. Improvements and Bug Fixes: Adding particle effects to projectiles. Keyboard and gamepad switching. Projectile direction accuracy fixes. AI navigation improvements.

Genetic Fluff is proud to release a new update (version v0.5.0) with 3 months of development updates, improvements and fixes.

Release 0.4.4 focused on player attacking gameplay. The game controls have been completely remapped and simplified. You can now use A, B, X, Y for all actions. Except for menu, items, etc. Charging Punch (hold/release X, with Joy in normal position) Charging Low Attack (hold/rele

The Genetic Fluff Original Soundtrack is now available. There will be more music added to the album as Genetic Fluff works it's way to it's full release.

New sound effects, much more coming... More music, so much fun doing the music! Working on planet Zenith. New collectable creatures and enemies for planet Zenith. Your living creatures now come into the next levels automatically without having to be in your deck. Black background

-Added Planet Fungi, the second main quest. -Updated Character art for Aster, Ada, Sten and Elio. -Added more collectable creatures in Planet Fungi. -Fixed many bugs and improved navigation meshes.