v2.4.29
Updated SCP: Labrat to patch Unity security vulnerability, more information can be found here .

Updated SCP: Labrat to patch Unity security vulnerability, more information can be found here .

All Platforms: - Disabled the 3rd 939 on lower difficulties - Fixed 173 killing players at the very start - Added screen shake toggle - Microphone devices can now be swapped without restarting Quest: - Improved document readability - Quest hosting attempt now shows a warning mess

- CPU performance improvements in single player modes - Settings UI QoL enhancements - Open-Mic support for desktop - Fixed SCP-939 movement being dependent on frame timing (we're still watching this to make future improvements) We are always looking for bug reports and suggestio

- Added Steam cloud saving support - General bug fixes for HMD devices and controllers

- Fixed inventory overflowing - Fixed SCP-294 drinks being hard to grab on desktop - General performance improvements

- Fixed a issue with Discord backend causing the game to hang - Fixed a performance degrading issue

- Fixed infinite loading that could sometimes occur when trying to host a multiplayer lobby

- Fixed room textures sometimes failing to load - Fixed infinite loading glitch when teleporting - Fixed SCP-096 being able to be triggered through fog

- Fixed loading a save crashing the game

- Fixed SCP-106 not going down after being struck with a Tesla Gate - Fixed SCP-106's navigation following the player too closely - Fixed non-wearable items from being placed in headsocket - Fixed host spawning duplicate ragdolls upon death - Fixed an issue that may cause NTF to

- Fixed issues where lights may flicker when viewing certain parts of rooms - Fixed certain SCPs not being paused correctly - Added the ability to properly delete saves

- Fixed levers misbehaving - Fixed major issue where physics ran in slow-motion - Fixed 939 being faster than VR players - fixed memory related issues that would lead to crashing

Hello, We know updates for SCP: Labrat have slowed down, but rest assured, the game is not abandoned. Currently, we’re focusing on delivering a major update to Scamper . Once that’s complete, we’ll devote more resources to SCP: Labrat. Our next steps are to rebuild the multiplaye

- Fixed SCP-939 bugs - Fixed a bug with levers in SCP-096 starting room - Fixed an issue with saving/loading - Fixed a multiplayer connection issue - Fixed not being able to hold blink in VR mode

Fixed bug where SCPs don't move Fixed inventory shader Performance fixes SCP-106 fixes UI fixes (Also, this update may appear to be large in download size for some but it is just how Steam distributes the game files)

- Fixed shader quality on Steam builds - Save-Load improvements and changes - Fixed loading causing huge lag spikes after multiple loads

- Mapgen changes - Multiplayer connection improvements - Fixed vive controls - Fixed SCP-914's key getting stuck - Added server/lobby name to the menu in multiplayer - Added new tabs for multiplayer (friends, history, and saved) - Added Keep inventory - Console menu in lobby - Di

"You are a rat. Enter the sewer system and help a fellow rat escape what lurks within it." Trailer: Wishlist on Steam: AppLab page: Coming soon

v2.1.1 Changelog: - Fixed an issue with loading the game in multiplayer from the lobby would not load correctly - Added moderation controls to the lobby

v2.1 of SCP: Labrat is now available on all platforms. This update brings a ton of new fixes and features that improve the game. v2.1 Update Changelog: - Switched to Unity's Universal Render Pipeline to render the game - A new texture streaming system to prevent Quest 2 Standalon