V1.4.7 - Voice Acting + MVP Screen Fix + Graphical Adjustments
Changelog: - Added some voice acting. - Fixed MVP Screen on some maps. - Graphical adjustments on Survival Warehouse.

Developer posts and news about this game.

Changelog: - Added some voice acting. - Fixed MVP Screen on some maps. - Graphical adjustments on Survival Warehouse.

Changelog: - Added Gun Perks - Guns now have levels where it unlocks perks for that specific gun. - Preparing for the new vehicle update. Should be here shortly.

Changelog: - Added a match ending screen. Winning team will be able to show off dance moves and stats. - Fixed Zombies issue when a round doesn't want to continue. Players will not be able to join a game mid-match. - Fixed match history not displaying kills/score and winning colo

Changelog: - Resolution setting added as an option. - Window-ed & full-screen mode added as an option. - Shortcut for added for voice chat in key-binds. - Shortcut for Push-To-Talk in key-binds. - Shortcut for Grenade quick throw in key-binds. - Added 8 new guns. - Player car

Changelog: - Fixed bots getting stuck on ramp in DTF. - Skybox changed on DTF. - Skybox changed on Hangar. - Skybox changed on Office Tower. - AI Bots tweaked for harder difficulty.

Dear Community, I know some of you are expecting a game that would be considered "AAA", the truth is, I am a single developer trying my hardest to make this game enjoyable for all. Leave constructive criticism, positive feedback and spread the word. You can view the recent update

Changelog: - UMP45 nerfed. - Fixed some graphic setting levels in options. - Overhaul on some post processing shadows, lighting etc. - Further improvement on the map's graphics and appearance.

Changelog: - Increased ammo on UMP45 by +30 bullets. - Added a screen shake component when shooting for realism. - Fixed some audio issues with enemy weapons not having a logarithmic rolloff with distance. - Fixed bot gun pickup bug. - Gun balancing. - Price changes on weapons. -

Changelog: - Added flash-bang in your grenade slot. - Added smoke grenades in your grenade slot. - MAJOR upgrade on graphics while maintaining optimization. Please leave us some feedback with this change. - New website launched. Connect your WI profile and join our first (2v2) to

Changelog: - New feature added called Identity Bonus / Skills. These are earned by playing multiplayer game modes. Zombies does not increase your skills. - Each skill has a positive/negative impact as you play. - Skills are for each character you play with. -Revamp of killstreaks

Fixed Keybind Issue on New Killstreaks

Changelog: Weapons are now dropped by the enemy after they are killed. *BOTS will not drop their weapons. Only real enemies. Fixed Hangar layer issue where you'd see the minimap layer at the top on death. Fixed Hangar layer issue when flying the UCAV it will show the minimap laye

Changelog: Optimized for stutter movements. Should be completely fixed. Removed Steam 3D Audio component. Cleaned up the NUKE UI. Adjusted the killstreak notifier. Kill Notifier UI changed. Kill Notifier Audio changed. Changed bombardment killstreak explosion effect. UCAV now exp

Again, I wanted to make it clear, I am working as hard as possible to get every type of computer optimized with our game. I will continue on the roadmap and optimizing on the way. Keep the words of encouragement along the way. Thank you all that have provided us positive feedback

Hello Everyone, I am working as hard as I can to get the game running at 100%. Thank you to those who have been patient with the outstanding issues. I assure you I am working long nights and days to get this game to where it needs to be. Please leave a positive review if you trul

Changelog: - Changed gun shot audio on SCAR - Changed gun shot audio on SAWED OFF - Changed gun shot audio on SPAS - Changed gun shot audio on M31L - Fixed issue on Survivalist Warehouse Map - Fixed SCAR not appearing in Assault Rifle slot in Create a Class. * Still looking into

Changelog: - Changed NTF map. - Optimized the stuttering issue reported. Please let us know if this issue is still happening. - Preparing for the new killstreaks being added (implementation will be in a few days). - 1st new killstreak will be a drone. - 2nd new killstreak will be

Changelog: - Decreased out of breath volume by 50%. - Tweaked certain zombie animations (Work in Progress). - Fixed Zombie wave glitch after your first match. - Fixed Zombie countdown glitch after your first match. - Fixed some audio issues on Kalico map. - Tweaked Zombie game mo

Hello All, I am working as hard as possible to clean up some of the remaining glitches. Below is a changelog of what we accomplished: New Zombie Types Added NORMAL - normal dmg - normal speed - normal hp AGILE - reduces hp - slightly more speed - climbing attributes - tries to av

Finally the map optimization for a better FPS is here. You should no longer experience any lag with frame rate. If you are please report your specs to us on our Discord . Changelog: - Optimized every map. We have minor tweaks to make. Everyone should see an improvement on frame r