Beta branch changelist
Resnic Analyzer now only appears among the first six upgrades Fixed mouse wheel scrolling too slowly in menus Fixed Prisonlab out-of-bounds issue

Resnic Analyzer now only appears among the first six upgrades Fixed mouse wheel scrolling too slowly in menus Fixed Prisonlab out-of-bounds issue

Flares consume ammo of the equipped primary weapon Fixed map navigation sometimes failing to find a valid path

Improved tunnel generation for Derelict Freighter - Added new tunnel shapes - Added lights - Improved texturing Fixed map navigation sometimes leading through locked entrances

Added loop tunnels for caves Improved muzzle flash lighting Adjusted rival movement Hazard level now multiplies run score Added self damage and self kill stats Pillager hits can now trigger power core drops Fixed ammo pickups not filling upgraded secondaries Fixed clients being a

Improved raid loops: - Added shorter tunnels and direct room connections - Added new tunnel types - Adjusted loop tunnel shapes across raids - Improved large entrance handling Coop post-raid screen now always shows shared scores Stats button now opens the online player stats page

Raid layouts can now contain loops Reduced chance of teleports spawning in dropship rooms Forcefields now reflect beam weapons Improved debris FX Added changelog viewer to main menu Fixed underwater bubbles moving through room walls Minor performance improvements

Player weapons are now visible on external cameras Enemy mega mines now have a different detonation flare color Armor penetration no longer benefits from player count scaling Improved raid size consistency Improved room entrance placement Improved levelgen time for complex raids

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Equipped weapons are now visible on player and rival ship models Improved Splinter Bomb fragment targeting Fixed remote detonation requiring Splinter Bomb ammo Fixed a rare texture issue that could occur for hidden room entrances Fixed a Steam network issue that could cause clien

Added Cluster Bomb upgrade Added Kraken upgrade Further level lighting improvements Headlight no longer drains energy ammo Exopod pickups are now visible on mission map Database changes: - Enemies are now sorted by faction - Weapons and their upgrades are now grouped Fixed a rare

Ion Ray adjusted: - Slightly increased damage at max charge - Adjusted firing sound Major improvements to level lighting

Ion Ray reworked: - Damage increased - Beam lifetime decreased - Fire rate increased - Ammo cost increased - Beam power level is now driven by charge level - Cost increased 60000 -> 70000 - Reworked FX Improved ship movement interpolation in coop Improved client disconnect han

Input system - Added a Delete mode to Simple/Advanced for removing individual bindings - Joystick bindings now saved more reliably, should no longer reset between sessions* - Fixed incorrect default gamepad D-pad binding - Fixed Restore Defaults not clearing all custom bindings a

Reduced Polaris turn rate 200 -> 160 Adjusted rival spawning Improved Autopulser projectile FX Fixed mines being hittable during inital launch Fixed inconsistent spawning for large crawler enemies

Fixed a rebinding issue that caused controls to be improperly saved

Reduced Fourier ammo cost Fixed a pickup issue related to new upgrades

Added Cycler upgrade Added Blackpine firing sound Added new enemy type Secrets can now contain phantom walls Improved room entrance generation

Added Huntress upgrade Added Multipine upgrade Removed weapon slot points Weapon slots can now be purchased with credits Slightly reduced player ship speed Added new cave room types

Individual joysticks can now be disabled Mouse delta movement can now be captured when rebinding Fixed kick and ban menu not showing players Fixed duplicate chat messages for mega pickups

Added VR support to main build - VR support can be enabled when launching from Steam - VR and non-VR players can now play on the same servers - Added HUD world scale option - Added cockpit offset and height options - Fixed various rendering issues - Fixed upgrade screen mouse int