Update 1.551
- Swapped "Dark Studies" skill for NEW "Map Topography" Skill. New skill provides a temporary map for tomb rooms (duration based on skill level 1-5)

Developer posts and news about this game.

- Swapped "Dark Studies" skill for NEW "Map Topography" Skill. New skill provides a temporary map for tomb rooms (duration based on skill level 1-5)

Update 1.550 - Fixed ceiling gap issue in Spider's Lair - Added glowing hints on walls in Spider's Lair to remind new players to Warp and use Sight - Fixed floor blocking issue in Library on second visit - Added wasps to strange orb in passage I don't anticipate any issues with s

Vampirem Released Today! (Leaves Early Access) After over 20 updates in EA... Vampirem is officially released! Personally I think its one of my best games to date and had a lot of fun making it. It was just supposed to be a smaller game to work on after working for 5 years on Blo

- Add option to DISABLE Double Tap direction keys (wasd) to Dodge in same direction. (Still have ability to bind any key to specific dodge key)

Vampirem will be leaving Early Access very soon! Wanted to thank everyone who purchased in EA and especially thank you to those who left a review. It really helps when others share their experience with a review. Unfortunately Vampirem still sits without a score due to the low nu

- added worm traps to chests - added wall of creepy hands in Shadows Throne - added new secret area with elaborate door in Cave to Castle area

- Modified Spider Lair - Diamonds can be inserted into Equipment - Snakes can be found inside Barrels - Modified (easier to find boss) and Fixed Issue (bypassing boss) in Shadows Throne Area - Fixed Ability to leave map Issue in Library area

- Socketed Rubys have a 10% chance (stacks) to cause explosion, causing extra damage to ONLY enemy. - Socketed Emeralds have a 10% chance (stacks) to emit poison gas, hurting ONLY enemy. - Socketed Sapphires have a 10% chance (stacks) to emit extra essence. - Fixed issue with jew

- Added 3 New Skill Strike Animations (Flip, Spin, Slam) - Changed how Skill Strikes are activated (Press Q and RMB x ?) to do strikes (see skills for exact key combos) - Fixed issue where enemies did not move in Passage1 (Targo's Tunnel) - Modifications to Spider Lair - Added ab

- fixed tombs no longer say "press E to unlock" if rebound to something else - fixed "use less essence" skill (now actually works) - fixed text... you have essence cystals in your inventory press R to recharge (even if you rebound r to something else) - fixed L key will no longer

- Added new 1 press key to dodge (still can double tap to dodge too) - Added Skill Book to Spider Lair (Intelligence level can give 1 skill point) - Minor additions to Spidier Lair - Removed CTRL to block text from description on Dragon Sword

- Added Rogue Mode (Save game Slot 4) - 1 life/3 random locations - (unlocked after completing story campaign) - **may contain issues - still testing this mode** - Fixed 2 typos (Shield and "can can" in skill descriptions) - Added ability to hover over stats (even without points)

- Changed swamp zombies attack (fixed error?) - Fixed stuttering dead bug sound - Fixed backwards chest in Spider Lair - Adjusted zombie decal - Fixed getting stuck on rocks in tomb rooms

- Must now confirm when overwriting an existing new game - Adjusted fire crack decal closer to ground for zombie spawns - Servant warps around - Every 6 strength = additional 1 dps - Lock pick sweet spot no longer changes if broken - Removed all enemies when boss is done for scor

- Added NEW Skills Menu - Added Thunder and Lightning to Yard - Added More enemies to Yard - Added Walls and Fixed Minor issues in Yard

- Added "Left shift to sprint" text - when explaining about wraith - Fixed servants fire Aim - Removed "warp is too high" message - Allow farther warp capability - Added small area to spider lair

- fixed vendor taking coins if you equip in wrong slot - fix cave gaps in cave area Targo's tunnel - added 2 more secret areas in spider lair (orb of shadows room added) - enemies give extra essence sometimes - better sight on essence and vases, glowing brighter in yard - added m

- Added "Reset to Default" button to key re-bindings - Fixed blank "" key to allocate stat points prompt at checkpoints - Fixed disappearing crow marker after doing puzzle - Modified Spider Lair path (some players were getting confused on where to go) Also, please remember to "tu

- Added Orb of Shadows (Allows ability see how many unbroken containers remaining) - Fixed frozen enemies in Yard - Fixed unopened gate in Yard - Entities can now be hit easier - Fixed escapable warp areas in Cave to Castle area - Fixed gaps in Courtyard area - Fixed "Perfection"

New Update 1.4 New areas include Grave Yard and Palace entrance - Enemies and vases give a tiny bit more Essence when destroyed - Added more vases and barrels to Fire Queen boss area - Added more vases, barrels and enemies to Yard area