Redmatch 2

Rugbug Redfern

Released
Jun 24, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.44 Patch Notes

    1.44.7 (April 4) Added the wipeachievements command (does not wipe progress for progress-based achievements) Fixed a bug where progress-based achievements didn't update properly when their requirements were changed (i.e. a new map added), preventing players who started playing on

  2. Developer post

    New Gun: Double Barrel

    New Gun: Double Barrel The Double Barrel is a close range, high damage weapon. Perfect for executing a player in close quarters or making a quick getaway with its knockback boost. Left click for a medium damage, highly accurate shot. Right click for an extremely high damage but i

  3. Developer post

    Update 1.43 Patch Notes

    1.43.11 (October 27) Removed some old, obsolete Anti-Cheat stuff from before Enforcer Attempted to fix a weird issue where shooting a player would kill them with the name "New Text" 1.43.10 (October 22) Increased security of the leaderboards 1.43.9 (October 8) Normally, matches k

  4. Developer post

    New Map: Pillars

    Pillars Welcome a brand new map to Redmatch 2! Created by community members Arcanedart, Heiton, n_funkish, and TolgAagh, this indoor map combines secluded side-corridors with a central sparring ground, creating opportunities for close and long-range combat alike! Time Trial With

  5. Developer post

    Update 1.42 Patch Notes

    1.42.4 (September 1) Improvements to Enforcer. 1.42.3 (September 1) Fixed an issue where the Selfie Stick icon appeared low resolution. Removed the "Saved photo" chat message when you use the Selfie Stick, as it is now redundant due to the Steam screenshot notification. Chat mess

  6. Developer post

    Supporter Edition!

    Supporter Edition As many of you know, I've been working on Redmatch 2 as a solo developer for the past 6 years since its itch.io release in 2019. This game has sparked such an amazing community and taken off way more than I ever could have anticipated. Thank you all for playing!

  7. Developer post

    Update 1.41 Patch Notes

    1.41.6 (August 27) Improved custom image caching. 1.41.5 (August 27) Fixed a bug with the last patch that caused issues with joining matches. 1.41.4 (August 27) Nerfed the default Rifle damage from 34 to 30 to account for the previous movement buff. Fixed an issue where custom sk

  8. Developer post

    Custom Skin Improvements

    Custom Skin Rewrite Custom Skins in Redmatch 2 have always existed in a weird limbo of requiring you to use third party image hosting sites to upload your skins. In this update, I've completely reworked how Custom Skins and Banners work on the backend , and now skins will all use

  9. Developer post

    Update 1.40 Patch Notes

    1.40.5 (August 15) Added the Progress menu so you can see level-based unlocks in one place (the Level menu has been merged into it). When a new cosmetic or item is unlocked, it now shows you what you unlocked when you level up. Reduced the amount of votes custom maps need to be e

  10. Developer post

    New Gun, Loadouts, Anti-Cheat Changes

    New Gun: SMG The SMG is a high firerate, medium damage weapon. It excels at mid-range fighting, but is less effective at long distances due to the spread increase with sustained firing (tap fire at long range for best accuracy!). You can equip it in the new loadouts menu at level

  11. Developer post

    Update 1.39 Patch Notes

    1.39.5 (August 3) Made tweaks to the Anti-Cheat. 1.39.4 (July 31) Re-enabled Enforcer Anti-Cheat. 1.39.3 (July 28) Temporarily disabled Enforcer Anti-Cheat while we work out some issues. Thanks for your patience! 1.39.2 (July 28) Fixed a bug which was occasionally causing players

  12. Developer post

    Anti-Cheat Update!

    Custom Anti-Cheat I've heard your complaints loud and clear about the cheater problem, so I've been working closely with another developer for the past 5 months to bring a custom Anti-Cheat (Enforcer) to Redmatch 2. Please bear with us as we fix bugs and issues while we roll it o

  13. Developer post

    Update 1.38 Patch Notes

    1.38.3 (July 20) Upgrade Cabinets in custom maps are no longer affected by the Custom Map Volume setting. Changed the "Part of the X Bundle" button to say "View the X Bundle" to make its purpose more clear. The description input in the report menu now clears after cancelling or s

  14. Developer post

    Voice Chat Update!

    Hello folks! I'm back with some big changes and a ton of bugfixes. Voice Chat I've always felt that the communication in Redmatch 2 has been a bit lacking, so I've worked the past few months on getting voice chat working in-game. The default mode is Global, and you can enable Pro

  15. Developer post

    Update 1.37 Patch Notes

    1.37.2 (February 25) You can now sprint while reloading with the Rifle, Shotgun, and Sniper (the revolver always had sprinting while reloading) Slightly decreased the speed at which the shotgun recoil returns to default, meaning sustained firing will have a higher accuracy penalt

  16. Developer post

    Stability Update 1.37

    Hello everyone! It's time for some quality of life and stability improvements, as well a new addition to Resource Packs. Changes Upgrade Cabinets can now be changed through Resource Packs (upgrade_cabinet.png). See the UV map on the documentation here Added a video to the skin cr

  17. Developer post

    Update 1.36 Patch Notes

    1.36.3 (April 13) Fixed a bug where custom maps would never grant EXP 1.36.2 (April 13) Fixed a versioning issue 1.36.1 (April 13) Updated translations Updated censorship filter

  18. Developer post

    Connection Issues Fixed!

    Redmatch 2 uses Steam for networking. After the Steam maintenance on March 26, it appears something was changed on Steam's side which caused players to encounter issues when joining matches bigger than about 8 players. I've switched the entire networking backend out with a separa

  19. Developer post

    Tricks and Treats Bundle

    Click here to take a look! Bundle Content: Cat Tail (Waist) Lightning (Death Effect) Lost Souls (Trail) Poltergeist (Skin) Ectoplasm (Hat) (4 Color Variants) Mage (Hat) (4 Color Variants) Lollipop (Hat) (6 Color Variants) Scare away your enemies with the Lost Souls trail! Electri

  20. Developer post

    Steam Trading Cards and Points Shop!

    Collect Steam Trading Cards by playing the game, trading with friends, or buying them on the Steam marketplace! You can use trading cards to craft badges for your Steam profile, unlocking profile backgrounds and emoticons to use anywhere on Steam. View the Points Shop Emotes Anim