Live branch update
All new changes that happened on Beta branch over past several months are now live on the default branch
Developer posts and news about this game.

All new changes that happened on Beta branch over past several months are now live on the default branch

Another huge update is live in the beta branch, and this one is massive. I’ve completely turned the core gameplay mechanics upside down, leaning harder into roguelite elements and heavily upgrading the enemy AI. Here is what you can expect when you boot up the game: Core Gameplay

Hey Survivors! As a solo developer, I know that when a game’s Main Branch hasn’t seen an update in a while, it can sometimes look like the project has gone quiet, or worse. I want to officially reassure you: Survival Denied is very much alive, and development is happening every s

Hello Survivors! We have another cool update for you! Few new features have been added and fixed (previously in beta): - New Feature : Easy Mode - New difficulty mode selector is placed right outside the settings tent. You start with 50% more health, zombies are 30% slower and gi

Hello! Today's update brings the following: - Reduced screen darkening when taking damage. - Added choice between controller and HMD movement direction (new icon near settings tent). - Added haptic feedback to most common interactions (selecting settings, levels, weapons). - Adde

Hello Survivors! We are giving you first update! We heard that some players don't know how to start. In the Menu scene (one that loads first) you will now find a TV (Just don't break it! ;) ) showing basic how to play instructions. We have also fixed couple small bugs ;) More upd

Hello everyone! Today is the day, Survival Denied is going live on Steam! We are excited to share our game with you and looking forward to making it even better, with your support! ːsteamhappyː Talk to us via Steam forums or Discord if you have any questions or suggestions! Final