Patch v0.3.2.8
- Fixed collision check when placing buildings directly above other buildings - Removed "Ranged" property from weapon description - Fixed mining Coal not having an energy cost - Made END (Endurance) reduce the EP cost of equipment

Developer posts and news about this game.

- Fixed collision check when placing buildings directly above other buildings - Removed "Ranged" property from weapon description - Fixed mining Coal not having an energy cost - Made END (Endurance) reduce the EP cost of equipment

- Fixed being unable to interact with buildings while having a ranged spell available - Fixed line-of-sight checks for ranged targeting detecting collision with parts of buildings that don't block movement - Fixed getting stuck in combat queue after casting a spell that missed th

- Fixed being unable to target tiles with Ranged magic at a distance - Fixed Ranged healing spells not using Casting Grid - Fixed Ranged healing spells causing damage instead of healing - Fixed planting seeds/flowers not consuming item

- Fixed the beacon not activating - Adjusted Stats window to show Min/Max stat values - Fixed item description windows on mouse hover - Fixed unequipping something that adjusted max stat values not returning the full amount of bonus points after reducing stat value back to new ma

Fixed blueprint item not being usable

- Fixed inventory menu not scrolling all items when there's more than 100 items in the grid - Fixed trade menu not scrolling all items when there's more than 100 items in either grid - Fixed equipment getting merged when transferring between inventories - Fixed extreme lag in inv

Fixed the liches are Floors 9 and 10 not adjusting size with the zoom level and crashing the game when attempting to enter combat with one.

Fixed monsters not being visible on the surface when attacking the village

Fixed being unable to mine Coal

- Fixed a bug with world generation where the harvestable resources weren't getting set with the correct Map ID

- Gave Tanner job the option to craft Torches - Fixed Processing menu options going below the screen - Fixed Smelter job being unable to craft Bronze Ingots

- Fixed being unable to recycle equipment in inventory (left-click Recycle button on inventory screen then right-click an item to recycle it back into the components used to craft it) - Fixed being unable to remove gems from equipment in inventory (left-click Remove Gems button o

Hopefully fixed game locking when NPC being attacked by player gets killed by some other NPC

Fixed game crashing when selecting menu options with "+"

- Fixed hitting Esc while crafting menu is open not fully aborting crafting - Fixed textures flashing when moving up/down while in full screen - Removed player character chasing after fleeing enemies when they're no longer in range to hit - Fixed making a building checking for ex

Fixed the last patch breaking new world generation

Fixed crash with some menus not initializing before resolution change

Fixed a bug with the trade menu

Hopefully fixed the random mouse wheel scrolling that sometimes happens after clicking a button

Your Quest 2 is now fully released!