1.1.3 - bug fixes and performance improvements
Bug fixes, stability and performance improvements

Developer posts and news about this game.

Bug fixes, stability and performance improvements

Rebalanced chapter 1 - some level was too hard :) Improved support on Non-VR mode Added ability to make strafe in Non-VR mode Bug fixes & stability improvements

Added 4th chapter with new game mechanics (now we have power shields!) New gun models Shooting to a dragon head allows to speed up the game Added the effect of rotation of the balls when moving along the level Redesign of some levels in chapter 1-2 Fixed problems with the volume

New features: Updated models of obstacles: pipes, colorizers, portals that source of balls. Replaced the colors of the balls with brighter. Added patterns on the balls. Changed effects for balls from which bonuses appear. Now you can skip the animation at the beginning of the lev

Changed level star counting system. Pause is no longer blocked during the level opening animation. Improved visibility of different laser colors. Introduced smoother transition to uneasy music. Bugfix: game freezes after losing a level. Bugfix: balls are not always destroyed afte

Removed selection of difficulty level but added 20 more levels to each chapter. Redesigned levels in all chapters and changed the balance. Localized interface for 16 languages. Moved saves to Steam, to the cloud storage. Numerous minor fixes.

Update: Added new Chapter (Shadow Valley) Redesigned main menu UI Added highlighting of the line where the balls are dangerously close to the snapdragon If both your guns are loaded with balls of the same color, now you can shoot them towards single balls in the line to make thre

Environment light updated Environment light optimized Vsync enabled Time bonus bug fixed Time bonus sound fixed Dragon head light fixed “No vr mode” crosshair changed “No vr mode” guns now smaller Some internal preparation for new chapters Minor bug fixes We working on chapter #3

In brief: yes, we're working on new chapters) New features: Chests . For now, additional points and bonus level keys can be found in chests. Each level has only one key. You have 20-25% chance to get the key from the chest. Bonus levels (can be opened by keys from chests). The bo

Patch - v0.1.1. Mostly made improvements based on community feedback balance changed in 1-4, 1-6, 1-7, 2-7 and 1-10 levels level 1-4 and 1-8 switched bonuses now hiding in "bubble" balls on line - just pop this ball as usual and you'll get bonus stars mechanic balanced and made e