Achievements Fix
Level 1 and 8 achievements fix

Developer posts and news about this game.

Level 1 and 8 achievements fix

Fixed a bug where user couldn't receive various achievements.

+ Fixed Level 7 eternal black screen + Converting a werewolf in tutorial will not count for achievements progress

We added 30 unique achievements to Nordic Warriors.

Controls settings bug fix: * Control settings: Reset to default is now working as expected. * Control settings: Key bind overrides are now saved and loaded properly.

Reduced amount of actors (merging some actors to be components of existing actors). Using GPU billboard materials instead of planes to save CPU. General improvement and some progress towards multiplayer feature (No ETA on when the Actual feature is going to be released).

We are really sad to announce that we are no longer able to make new MacOS builds. Unfortunately we lost the ability to build custom engine for the MacOS at this moment. The game is going to be supported for Windows platforms only. Mac users: we are really really sorry about that

Better support for Unicode paths.

Several minor bug fixes with RNG and Distant shadows.

Ported to UE4 4.27 the Latest and Greatest!

In this update we completely reworked 2D animation framework. The goals were to reduce HDD space, improve stability and make one step farther transitioning to 4.27.

Stability improvements. Default RHI set to Dx11. Control options menu crash fixed.

Fixed a crash in the end of tutorial level.

Added ZIP compression for save game files.

Fixed a crash when killing an enemy or having a casualty after game was loaded. Fixed Camera position in Loaded game.

We ported to newer Unreal Engine version (not the latest but we are working towards it). Current binary is built using UE4 4.24. We are planning to use new features to build multiplayer and optimize rendering. Lots of bugs were fixed. As this version of the game is using complete

Shaman abilities bug fix.

This update includes Internal Testing environment to test Multiplayer features. This is an internal update and it shouldn't affect anything. Several testing updates are expected before the Multiplayer features go live for every users.

Bug fix typos in names.

* Textures scalability bug (Fixed) * Time measuring errors (Fixed) * Addition minor bug fixes