
Technical data


Ahoy mateys, While we be hard at work patching sails and sharpening cutlasses for the next big update in Blazing Sails, we’ve got some juicy word from across the seas to share with ye! Two of our finest former Get Up Games crewmates, Frederic and Christophe , have charted a new c

New Add spawn protection to character. By default the duration is 30 seconds. Can be stopped by actions such as: Firing a weapon, moving, interactions, repair, ...) Bug Fixes Fix the ladders on the ghost ship for Rise of the Undead Fleet mode Fix the treasure chest icons not chan

New Enemy players can now stop pumps Add Team formation string for custom games, allows more custom structures. Read more about the system on the wiki here: Balance Changes Undead players can no longer interact with human ships their steering wheels Revert pump upgrades applied t

New Added new temporary game mode: *Rise of the Undead Fleet* Add environmental Sound effects throughout the map Balance Changes Reworked Projectiles AOE system. Directly hit players no longer receive AOE damage (Bomb launcher is an exception to this rule) Reduced Anti sail Playe

Ahoy seadogs, The spookiest time of the year is upon us—Halloween be creepin' up like a ghost ship in the dead of night! And it be lookin’ like a host of wretched ghouls is coming to wreak havoc across the seven seas! Special Halloween Game Mode: Rise of the Undead Fleet Screensh

Fix the Hud compass not showing player markers, ship, allies, ... Fix save games being reset Add usernames above enemy heads for all game modes Add chat character filter Disabled Kraken Keep as map for both Conquest and GunGame Disabled Stormy Map temporarily

Allow fast teleport when positioned on an active conquest flag Add Death Cam Attempt to reduce jitter on some objects and players (might decrease performance a bit) General fixes under the hood, and refilled the blinker fluid

Fix Battle Royale starting resources Fix Gun Game weapons not being allocated correctly Set the default fps limit to 60

Fix conquest players not always spawning on the ship Fix conquest players not always having the default resources Remove 1 pump from the Galleon Upgrade some of the Galleon elements ( 2 swivels, gold steering, silver capstan, silver pump )

Fix some of the death screen weapons / origins Modify conquest to be joinable while the match is in progress Add Queue to both BR and Conquest at the same time

Fixed some of the video options not loading correctly

Fixed Tutorial and Practice mode

Added a small circle to indicate the progress of the match making system.

Fix Crew banner placement Fix Spray Rework some matchmaking connection protocol work, this should improve the matchmaker stability. (We're still working on a complete matchmaking rework) Apply the same connection protocol work to servers to reduce spectator bug

Fix some data streaming to the backend for global data Fix custom servers management. Kick, Ban, ... Add Mute option to custom servers to allow the host to mute players Add option in the gameplay menu to clear the muted / banned player list. Fix custom games loading screen Disabl

Fix missing controls Fix spectator bug Fix Cork not adding water to ships Fix issues with the 'Add Random Damage' function not always working Reduce the game size on disk by 66% which should also increase boot time Fix visual issue where water seemingly wasn't entering the boat R

Avast, ye seadogs! 'Tis time for another round of updates, and this time, we've got a treasure trove of improvements for ye. We're introducing a slew of balance changes, bug fixes, quality of life enhancements, and best of all, the return of voice chat! So rally yer crew, hoist t

Ahoy, captains! As we celebrate the last couple of years of development of Blazing Sails, the crew at Get Up Games express their deepest thanks to the Blazing Sails community who has made this journey unforgettable. As Get Up Games expressed their desire to move on to new project

Add notification system for communicating to players Actually fix sloops this time Testing system with continuous tick to help with spectator bug Some additional internal server admin improvements