Update 0.5.0.4
Contents of this update Boss parameter fixes Fixed a hidden object that needed to be displayed in boss fights.

Developer posts and news about this game.

Contents of this update Boss parameter fixes Fixed a hidden object that needed to be displayed in boss fights.

Contents of this update Fixed a bug that caused obstacles that disappear after defeating area bosses to not disappear under certain conditions, preventing the player from progressing through the game.

Contents of this update Fixed a bug that prevented level-up after taking level-up items. Dealing with unwanted objects when defeating bosses Adjustment of parameters

Contents of this update Defeating enemies generates experience, which is used to level up characters. Implementation of clearing conditions. Game design (modification to add character level-up) Various adjustments to the combat portion of the game Adjustment of UI Description Sor

Addition of "that world" map, and correction and revision of general concerns. Refactoring of the program. Contents of this update + Addition of a map to "that world". + UI fixes. + Added a simple game introduction. + Adjustment of combat behavior and balance. + Fixed parameters

Added MAP to "this world". Contents of this update + Added 2 MAPs to this world. This update will be the one that was supposed to be included in the last update, there are now more NPCs, so get your info from them! In the future, we'll be modifying maps, balancing, adding items,

Add "this world" map, store, and refinement. The contents of this update. + Added 1 MAP to "this world". + Refined the graphics of "this world". + Added the ability to perform a series of attacks (not combos). + Changed the balance of the battle (so that it is possible to fight o

Game design changes and smoother. The contents of this update. + Changes to the game design of that world. + Changes to the text speed. + Eliminate tutorial. + Added support for skipping movies. + Adjusted combat behavior and balance. + General bug fixes, etc. - There are no long

Slight modifications Corrections in the tutorial Fixed some confusing parts of the tutorial. When you reach the point where an arrow appears, attack the arrow to advance to the next tutorial.

Save function was added. Added a simple tutorial. Change of game design attention We've made quite a few changes, so bugs are to be expected. Also, we've added a save feature, but that data may change in the future. Depending on the content of the update, you may have to lose you

First of all, thank you for purchasing and supporting the alpha version. I would also like to thank the community for all the feedback they have given me. It's very encouraging and motivates me to develop the game as an individual. We are sorry, but we have made the decision to p

You can get the game for free for 8 days from 4/18. Please play this opportunity!

Thank you for your purchase and consideration. This time, we made a big sale, but decided to distribute it for free for a limited time. It also announces and starts nearby. If you want to get the game during that period, please wait until then or return it now. Thank you.

This is the update content. ・ Addition of item purchase (2 types) ・ Adding special skills (5 types) ・ Adding a temporary map (2 maps) ・ Add enemy ・ Add boss that appears under specific conditions When you bring something back from the world, it turns into a coin and you can use i

It took several months, but we reviewed everything. Game design is simpler and smoother. Increase skills and items to make battles more enjoyable. The map structure has also been revised. It is completely different from previous versions. Based on this, we aim to complete more !

Add new map 1-3 Add a new robot Add 3 new types of enemies Add a flame as a new skill

Add an object and text in 1-2 Adjust 1-1, 1-2 NPC monitoring patterns Add battle effects in 2-1

Add a new robot. Adjust game balance. Fixed the bug that points are not added. Fixed bug where NPC number not calculated.