70% Off Sale!
From now until November 14 you can purchase XANARTHRAXIA at its lowest possible sale price ever! We appreciate your support, and we would love it if you would take the time to leave us a review as well. Thank you! - BrainChocolate

Developer posts and news about this game.

From now until November 14 you can purchase XANARTHRAXIA at its lowest possible sale price ever! We appreciate your support, and we would love it if you would take the time to leave us a review as well. Thank you! - BrainChocolate

Merry Christmas, everyone! This holiday season we went ahead and added some more player requested 'quality of life' improvements. Now when you log in you'll be able to see your own personal scoreboard in case you weren't able to land inside the top 20. We also added a buffer zone

Fare thee well, Early Access! For this major content update we added a brand new Hardcore mode that will unlock if you manage to complete the main game. We also cleaned up a swarm of new bugs that seemingly popped up out of nowhere. We understand that even more bugs are likely to

This small update cleans up some late stage bugs, fixes some animations and introduces an updated tutorial and ending sequence. We don't have an exact date or time planned, so we will more then likely just spontaneously hit the launch button at some point. As always, thanks for a

This small update adds some community requested effect togglers to tone down the distracting visual effects, and let you soak in all the pixel artwork. We've also fixed some bugs that would cause the game to crash during menu sequences. There isn't much left to do now, so if you

This small update increases the overall difficulty of the game. Apparently you guys are too good! Sorry, we can't tell you exactly how we made it more difficult, that wouldn't be very fun then would it? Good luck! Also, anyone following our Steam Creator page or joined to either

XANARTHRAXIA's fourth and final Endgame Update is now live. The game is (mostly) complete! To actually reach the unforgiving endgame you'll have to decide what is more important: time or money? To reach the top of the Leaderboards? Or to reach the end of the game? Only the most d

XANARTHRAXIA's third content update is now live. For this (probably) final update, we switched up the difficulty variables and added an endgame situation with a rather difficult end boss. You'll notice we've also added a whole bunch of new sound effects and a brand new set of gly

XANARTHRAXIA's second content update is now live. In this update we've added a brand new Perk mechanic that grants you stackable bonuses when leveling up. Other community requested ideas have also been added, such as a coin multiplier, a 'save upon quit' feature, an armor system,

XANARTHRAXIA's first content update is now live. We've gone ahead and added a bunch of community requested features including a set of new glyphs, an Overworld, new maps, and a pause feature. Please keep posting your thoughts and ideas on the Steam forums, we love to read your co

As we begin our journey into Early Access we would like to start by thanking each and everyone who has supported us so far. The next phase will be gathering community feedback, fixing and enhancing the game however we can. We will be right here addressing any issues that may aris