News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Folk TaleDeveloper post

    Folk Tale Dev Blog 9

    I am pleased to announce that Folk Tale Dev Blog 9 is now available: It features a number of videos and an in depth write up of some of the elements the Folk Tale team have been working on during the month of July, including: Location Editor New tile-based navmesh pathfinding sys

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  2. Folk TaleDeveloper post

    Folk Tale Dev Blog 9

    I am pleased to announce that Folk Tale Dev Blog 9 is now available: It features a number of videos and an in depth write up of some of the elements the Folk Tale team have been working on during the month of July, including: Location Editor New tile-based navmesh pathfinding sys

    Read article
  3. GnomoriaDeveloper post

    Gnomoria v0.8.48 released

    General Added Wheelbarrows. Gnomes will use wheelbarrows to stock multiple items at once. They can be crafted at the Carpenter's workshop Fixed Grass growing causing performance issues and freezing. It effected some save games more than others. For those save games the first time

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  4. GnomoriaDeveloper post

    Gnomoria v0.8.48 released

    General Added Wheelbarrows. Gnomes will use wheelbarrows to stock multiple items at once. They can be crafted at the Carpenter's workshop Fixed Grass growing causing performance issues and freezing. It effected some save games more than others. For those save games the first time

    Read article
  5. Cannon BrawlProduct Release

    Now Available - Cannon Brawl

    Cannon Brawl is Now Available on Steam Get ready to play the next evolution of the artillery genre! Cannon Brawl is a game we've always wished existed: a mix of real time strategy and artillery gameplay. Command the action from your airship to capture gold mines, plant outposts a

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  6. UnEpicDeveloper post

    LAG check

    Hello, Seeing that LAG is an important problem, I am working in a new way of communication to prevent big lags. It is not yet implemented but we can see how much lag it will produce and, therefore, see if it worths or not. While playing, in the TOP-LEFT corner there will be 2 lag

    Read article
  7. UnEpicDeveloper post

    LAG check

    Hello, Seeing that LAG is an important problem, I am working in a new way of communication to prevent big lags. It is not yet implemented but we can see how much lag it will produce and, therefore, see if it worths or not. While playing, in the TOP-LEFT corner there will be 2 lag

    Read article