News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. GodusDeveloper post

    Meet the Team #2: Gary Leach, Lead Game Engineer

    In this video, Gary Leach (22can's Lead Game Engineer) takes time out to tell you all about how he got started in the games industry, why he became a founding member of the 22cans team and what it's like to work with Peter Molyneux and lead our posse of programmers. Gary also des

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  2. HalfwayDeveloper post

    Halfway Version 1.1.0

    Halfway Version 1.1.0 Hello everyone! This content update introduces some new items and mechanics! We’ll of course continue to collect feedback from our customers and try to incorporate as many of your ideas as is reasonably possible. Similar to ranged attacks, all weapons now fe

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  3. HalfwayDeveloper post

    Halfway Version 1.1.0

    Halfway Version 1.1.0 Hello everyone! This content update introduces some new items and mechanics! We’ll of course continue to collect feedback from our customers and try to incorporate as many of your ideas as is reasonably possible. Similar to ranged attacks, all weapons now fe

    Read article
  4. GRID AutosportDeveloper post

    Patch Notes 30/07/14

    A patch is currently being prepared for release that will fix a number of issues and also include a number of new features such as Time Trial as well as opening up Advanced Controller Options for all devices. The patch is currently scheduled for deployment today (July 30th) and t

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  5. The EscapistsDeveloper post

    The Escapists: Weekly Dev Update #1

    Prisoners! ChrisD has posted the first of many Weekly Dev Updates for The Escapists! Read the full update below and jump into the community hub to take part in the discussion: Hey, I’m Chris, the developer on The Escapists. Before Early Access begins, I wanted to start posting a

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  6. The EscapistsDeveloper post

    The Escapists: Weekly Dev Update #1

    Prisoners! ChrisD has posted the first of many Weekly Dev Updates for The Escapists! Read the full update below and jump into the community hub to take part in the discussion: Hey, I’m Chris, the developer on The Escapists. Before Early Access begins, I wanted to start posting a

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  7. MuninDeveloper post

    Patch 1.3.0

    We’re happy to announce that today we released a patch for Munin fixing the following issues: Patch 1.3.0 - changelog: - Input Keys definition (player can now choose what keys he wants to use) - added Controller Input - added Steam Cloud Storage - addedSteam Achievements - done s

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  8. MuninDeveloper post

    Patch 1.3.0

    We’re happy to announce that today we released a patch for Munin fixing the following issues: Patch 1.3.0 - changelog: - Input Keys definition (player can now choose what keys he wants to use) - added Controller Input - added Steam Cloud Storage - addedSteam Achievements - done s

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  9. The Maker's EdenDeveloper post

    Ack!

    We're having a little technical difficulty - something derped while managing the soundtrack edition and it has become available just a teensy bit ahead of schedule for tomorrow's release. We've decided to roll with it and have released the standalone version of the game, so here

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