
News and updates
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Latest news
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Celebrate independence with the new Skyrocket weapon
Whether you celebrate July 4th or not, independence is a grand thing. We here at Lost Decade Games care deeply about independence, and indie games are a fun way to express that. To celebrate properly, we've added a new Skyrocket weapon to A Wizard's Lizard (available in update 2.
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Celebrate independence with the new Skyrocket weapon
Whether you celebrate July 4th or not, independence is a grand thing. We here at Lost Decade Games care deeply about independence, and indie games are a fun way to express that. To celebrate properly, we've added a new Skyrocket weapon to A Wizard's Lizard (available in update 2.
Read article
Patch 6 - Yatcha Patcha
You'll be back! Right after you've filled up on beer and crisps, celebrating Independence Day. And rightly so - thats way more important than our latest patch, which only goes and introduces a BRAND NEW BOSS for the Jungle levels! After working long and hard on tweaking combat an
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Patch 6 - Yatcha Patcha
You'll be back! Right after you've filled up on beer and crisps, celebrating Independence Day. And rightly so - thats way more important than our latest patch, which only goes and introduces a BRAND NEW BOSS for the Jungle levels! After working long and hard on tweaking combat an
Read article
Enjoy your weekend! Here is update v1.0.53
Hello everybody, As we enter the weekend, here's an update that should solve several problems some of you have been experiencing. - Fix for wrong alignments (this should also fix existing save games). This for instance solves the problems with the bone totem in the Luculla Mines.
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Enjoy your weekend! Here is update v1.0.53
Hello everybody, As we enter the weekend, here's an update that should solve several problems some of you have been experiencing. - Fix for wrong alignments (this should also fix existing save games). This for instance solves the problems with the bone totem in the Luculla Mines.
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Optimization and Balancing: 0.8.3 Update
We have a brand new build to celebrate America's birthday today! It may not have eagles or fireworks or flags, but we think you'll enjoy it all the same. Here's what's new: Optimization This new build is smaller and faster. We pulled out unused scripts and images, reorganized our
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Optimization and Balancing: 0.8.3 Update
We have a brand new build to celebrate America's birthday today! It may not have eagles or fireworks or flags, but we think you'll enjoy it all the same. Here's what's new: Optimization This new build is smaller and faster. We pulled out unused scripts and images, reorganized our
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Dev Journal: New Disjunct & Spell Mechanics
Hello Everybody! In this second post-release Dev Journal we’re going to talk about the new mechanics that are being developed for disjuncting and protecting spells. Click here for the full article.
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Dev Journal: New Disjunct & Spell Mechanics
Hello Everybody! In this second post-release Dev Journal we’re going to talk about the new mechanics that are being developed for disjuncting and protecting spells. Click here for the full article.
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CRYENGINE 3.6.4 Build 2715 Released
Hey all, hot on the heels of this week’s release of CRYENGINE 3.6.4, we have a smaller release for you. This new Build 2715 is focused on the Audio side of things, with many improvements to the Audio Control Browser; additionally, there are some updated Assets that you can use in
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CRYENGINE 3.6.4 Build 2715 Released
Hey all, hot on the heels of this week’s release of CRYENGINE 3.6.4, we have a smaller release for you. This new Build 2715 is focused on the Audio side of things, with many improvements to the Audio Control Browser; additionally, there are some updated Assets that you can use in
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PATCH 0.9.0.0
IMPORTANT NOTE: In order to ensure the proper functioning of the game and until we come up with a standard a definitive and stable savegame format, SAVE FILES HAVE BEEN RESET and will be reseted until we come up with such standard savegame format (most likely during next week). C
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PATCH 0.9.0.0
IMPORTANT NOTE: In order to ensure the proper functioning of the game and until we come up with a standard a definitive and stable savegame format, SAVE FILES HAVE BEEN RESET and will be reseted until we come up with such standard savegame format (most likely during next week). C
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Fireworks in game for the weekend (July 4th to 6th)
Happy 4th of July everyone! Fireworks will be in the game all weekend so everyone can enjoy the festivities. Go forth and fill the sky with bright lights and twisted debris.
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Fireworks in game for the weekend (July 4th to 6th)
Happy 4th of July everyone! Fireworks will be in the game all weekend so everyone can enjoy the festivities. Go forth and fill the sky with bright lights and twisted debris.
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[0.5.11] Hot Fix
IMPORTANT FIX Fixed an issue where the clients received an assert message; it would desync the session when inspecting the heroes market tab.
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[0.5.11] Hot Fix
IMPORTANT FIX Fixed an issue where the clients received an assert message; it would desync the session when inspecting the heroes market tab.
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