A huge update has been released for our action-adventure roguelike, Overture!
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Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
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- Various bugfixes for the Linux and Mac versions. WARNING: copy savefiles from ...\Documents\Amnesia Necrologue_eng\your_profile\ to ...\Documents\Amnesia Necrologue\your_profile\ if your game doesn't detect your savegames anymore after this update. - Fixed animation bugs. - Fix
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- Various bugfixes for the Linux and Mac versions. WARNING: copy savefiles from ...\Documents\Amnesia Necrologue_eng\your_profile\ to ...\Documents\Amnesia Necrologue\your_profile\ if your game doesn't detect your savegames anymore after this update. - Fixed animation bugs. - Fix
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What with the v1.03 build upload today, I forgot to mention that I'll be on vacation next week. From tomorrow morning until Thursday night (19th), I'll be away from the office. I'll still try to check-in periodically to see if anything's critical, but I may be slow to respond dur
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What with the v1.03 build upload today, I forgot to mention that I'll be on vacation next week. From tomorrow morning until Thursday night (19th), I'll be away from the office. I'll still try to check-in periodically to see if anything's critical, but I may be slow to respond dur
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A.V. 1.0 is publicly released! The true adventure is at your fingertips! Even though we are at the public release state, this is not the end for A.V. We are still hard at work implementing the Oculus Rift support and will patch any reported bugs that pop up…. And possibly some ad
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A.V. 1.0 is publicly released! The true adventure is at your fingertips! Even though we are at the public release state, this is not the end for A.V. We are still hard at work implementing the Oculus Rift support and will patch any reported bugs that pop up…. And possibly some ad
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Added * Added new blood particle effects * Added additional particle effects * Added even more particle effects * Added more enemy variations MODIFIED * Ranger LMB now restores twice as much mana on hit * Necromancer LMB now fires rapid homing fireballs * Modified larger enemy va
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Added * Added new blood particle effects * Added additional particle effects * Added even more particle effects * Added more enemy variations MODIFIED * Ranger LMB now restores twice as much mana on hit * Necromancer LMB now fires rapid homing fireballs * Modified larger enemy va
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Hey guys! Let your significant other know you've got better things to do tomorrow because HuniePop's Valentine's Day update is now live! Here are the details of this update (SPOILERS Ahead) : Ending Scene: HuniePop is decidedly not a story heavy game, but some players felt a litt
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Hey guys! Let your significant other know you've got better things to do tomorrow because HuniePop's Valentine's Day update is now live! Here are the details of this update (SPOILERS Ahead) : Ending Scene: HuniePop is decidedly not a story heavy game, but some players felt a litt
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Changes: -New boss riders (each boss rider is a member of a gang and appears on the mission progress bar) -New tracks -Removed an unpopular rooftop section of the map -Fixed minor bug where players could shoot their guns while knocked from their bikes -Minor performance improveme
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Changes: -New boss riders (each boss rider is a member of a gang and appears on the mission progress bar) -New tracks -Removed an unpopular rooftop section of the map -Fixed minor bug where players could shoot their guns while knocked from their bikes -Minor performance improveme
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The new version 1.315 has been released. View and discuss the changelog here:
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The new version 1.315 has been released. View and discuss the changelog here:
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Greetings Survivors! As many of you are aware, the H1Z1 development team underwent some staffing changes this week. We want to assure you all, this wasn’t an uncalculated change. We just weren’t in a position to share this sort of information with the community until the details
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It was our hope to run "Friday Frenzy" and show off what you're gonna get in the upcoming DLC but like I the team are perfectionists and we would very much like to avoid showing unfinished additions that were being done while we tweaked character rigs. It just means larger and be
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It was our hope to run "Friday Frenzy" and show off what you're gonna get in the upcoming DLC but like I the team are perfectionists and we would very much like to avoid showing unfinished additions that were being done while we tweaked character rigs. It just means larger and be
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I've just finished uploading new test build 1.03 , which fixes a few crash bugs that appeared in 1.02. The build is available to anyone who owns the game at bluebottlegames.com , or on Desura and Steam. Desura (and therefore, Groupees) users can use Desura Connect to gain access
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I've just finished uploading new test build 1.03 , which fixes a few crash bugs that appeared in 1.02. The build is available to anyone who owns the game at bluebottlegames.com , or on Desura and Steam. Desura (and therefore, Groupees) users can use Desura Connect to gain access
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