News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. BloodRayne Betrayal (Legacy)Developer post

    Updates

    Hi everyone, Just to recap the last week or so we have set 2 updates live since launch, the first to cover an issue with starting the game and just recently an update to address language settings in the game. The game will now pull the appropriate language from your Steam setting

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  2. Adventurer ManagerDeveloper post

    AM Devlog #3

    Hello! Welcome to another edition of AM Devlog! AM Devlogs are weekly updates on the development progress of Adventurer Manager. These Devlogs highlight our philosophy of the importance of transparency and player feedback. I'd like to start off this Devlog talking about the upcom

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  3. Adventurer ManagerDeveloper post

    AM Devlog #3

    Hello! Welcome to another edition of AM Devlog! AM Devlogs are weekly updates on the development progress of Adventurer Manager. These Devlogs highlight our philosophy of the importance of transparency and player feedback. I'd like to start off this Devlog talking about the upcom

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  4. Melody's EscapeDeveloper post

    Update v0.7.1.0

    - Obstacle timing accuracy ("perfect", "good" and "ok") is no longer displayed on the left part of the HUD, but is now shown in the form of floating texts next to Melody, to make it possible to pay attention to the timing accuracy without being distracted. By default it only show

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  5. Melody's EscapeDeveloper post

    Update v0.7.1.0

    - Obstacle timing accuracy ("perfect", "good" and "ok") is no longer displayed on the left part of the HUD, but is now shown in the form of floating texts next to Melody, to make it possible to pay attention to the timing accuracy without being distracted. By default it only show

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  6. TownsRock, Paper, Shotgun

    Towns Called Malice: Development Of City Builder Ends

    When Adam played Towns in 2011, he saw potential in the city building game’s mixture of Majesty and Dwarf Fortress. Years later, it seems that potential might go forever unfulfilled. In a post on the official forum , the current lone developer has announced that he’s ceasing work

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  7. FuseDeveloper post

    Fuse 1.1 Beta Tester Signup!

    Feature Adjustments! (character customization) Texture Packing! (one unified set of maps on export) Content Filtering! This thread is for any Fuse user interested in helping us test out the next set of features before releasing. We are going to put up a new beta build soon (end o

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