News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Metal War Online: RetributionDeveloper post

    Update 1.1.1.1

    On 26 May there is going to be a short maintenance session to update Metal War Online: Retribution to 1.1.1.1 version. Which will last 1-2 hours. Update will be performed starting from 8 AM Moscow time (GMT+3). Final time of technical works can be changed. Special offers from 26

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  2. Metal War Online: RetributionDeveloper post

    Update 1.1.1.1

    On 26 May there is going to be a short maintenance session to update Metal War Online: Retribution to 1.1.1.1 version. Which will last 1-2 hours. Update will be performed starting from 8 AM Moscow time (GMT+3). Final time of technical works can be changed. Special offers from 26

    Read article
  3. Affected Zone TacticsDeveloper post

    AZT Update Released

    An update to Affected Zone Tactics has been released. CHANGES: "Precision shot" (RPG): Ability now does not replace "Shot" Cost has been increased from 1 to 2 AP Accuracy bonus has been increased to 65 FIXES: Fixed soldier animation after a landmine explosion in the "Sneak" mode.

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  4. Affected Zone TacticsDeveloper post

    AZT Update Released

    An update to Affected Zone Tactics has been released. CHANGES: "Precision shot" (RPG): Ability now does not replace "Shot" Cost has been increased from 1 to 2 AP Accuracy bonus has been increased to 65 FIXES: Fixed soldier animation after a landmine explosion in the "Sneak" mode.

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  5. Auto Age: StandoffDeveloper post

    Techraptor Hands-On Preview

    TechRaptor's Wyatt Hynatiw got his hands all over "Auto Age: Standoff" at the recent EGLX demo in Toronto, hosted by our programmer Adam Eaton. Hynatiw reports back on the high points of our early beta game play and learns about a couple new game modes we haven't announced yet :)

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  6. Auto Age: StandoffDeveloper post

    Techraptor Hands-On Preview

    TechRaptor's Wyatt Hynatiw got his hands all over "Auto Age: Standoff" at the recent EGLX demo in Toronto, hosted by our programmer Adam Eaton. Hynatiw reports back on the high points of our early beta game play and learns about a couple new game modes we haven't announced yet :)

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  7. Heroes of Loot 2Developer post

    version 0.9.5 - new game modes

    Another week of updates, fixes and additions, and another week closer to a official release version "one". I've added two new (unlockable) game modes to the game, and also a new mini-boss and new monsters. Most importantly there is now a proper ending to the game, altho I doubt m

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  8. Heroes of Loot 2Developer post

    version 0.9.5 - new game modes

    Another week of updates, fixes and additions, and another week closer to a official release version "one". I've added two new (unlockable) game modes to the game, and also a new mini-boss and new monsters. Most importantly there is now a proper ending to the game, altho I doubt m

    Read article