News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Kings and HeroesDeveloper post

    Update - Today's Patch

    Hi all, I just wanted to let you know that we are still testing the current build with the patch for later tonight. We want to get it in your hands as bad as anyone, but we want to make sure it's working properly. I'll give details for patch on here later when we post it. Thanks

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  2. BallisticNGDeveloper post

    0.4.3

    I've just uploaded 0.4.3, with more fixes and tweaks! Changelog - Your name is now highlighted on leaderboards - Fixed some billboards in Aciknovae not being disabled in survival - Added quit verification to pause menu and main menu - You can no longer navigate to the buttons at

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  3. BallisticNGDeveloper post

    0.4.3

    I've just uploaded 0.4.3, with more fixes and tweaks! Changelog - Your name is now highlighted on leaderboards - Fixed some billboards in Aciknovae not being disabled in survival - Added quit verification to pause menu and main menu - You can no longer navigate to the buttons at

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  4. Super Impossible RoadDeveloper post

    v0.2.0 is live

    Welcome! The big focus for this build was performance. Procedural generation of tracks has been rewritten, which leads to load times up to 10x faster. This also fixes micro pauses on slower machines on the endless modes (Survival and Time Gate), because the track is constantly be

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  5. Sol TraderDeveloper post

    New build: fix nasty missions bug

    One further quick update: I noticed on a YouTube stream that no missions were available. Turns out that due to a subtle memory usage change, none of the missions were getting loaded and therefore the AI never chose any missions for the player to do. Restart your steam client to f

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  6. Sol TraderDeveloper post

    New build: fix nasty missions bug

    One further quick update: I noticed on a YouTube stream that no missions were available. Turns out that due to a subtle memory usage change, none of the missions were getting loaded and therefore the AI never chose any missions for the player to do. Restart your steam client to f

    Read article