News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Eisenhorn: XENOSDeveloper post

    1.3 - Changelog

    Hello everyone! We just released an update with the following bugs fixes: - Fixed several bugs that didn't allow the player to continue. - Fixed collision, path-finding and streaming bugs in some levels. - Fixed Eyclone dialogues in chapter 3. - Added message confirming Player ac

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  2. ValleyProduct Release

    Now Available on Steam - Valley

    Valley is Now Available on Steam! Explore the vast and beautiful world of Valley using the power of the L.E.A.F. suit: a fierce exoskeleton that grants exceptional speed and agility along with the phenomenal ability to manipulate the life and death of all living things.

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  3. Tribal PassDeveloper post

    Pre-release update

    Hey Tribe! Today we have our pre-release update, and there are changes you can find in it: * 3 new achievements; * First level on the map is easier now, so you can earn tokens and learn encounters on it; * some encounters generation changes; * Levels description on map; * Behavio

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  4. Tribal PassDeveloper post

    Pre-release update

    Hey Tribe! Today we have our pre-release update, and there are changes you can find in it: * 3 new achievements; * First level on the map is easier now, so you can earn tokens and learn encounters on it; * some encounters generation changes; * Levels description on map; * Behavio

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  5. VIRTUAnimatorDeveloper post

    Update 0.8: Stability and Performance

    Version 0.8 is finally complete! The main focus of this update was upgrading the engine to Unity 5.4, which brings with it some major VR improvements. Performance should be better across the board, with many of the major bugs fixed. Much of the underlying code was refactored, whi

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  6. VIRTUAnimatorDeveloper post

    Update 0.8: Stability and Performance

    Version 0.8 is finally complete! The main focus of this update was upgrading the engine to Unity 5.4, which brings with it some major VR improvements. Performance should be better across the board, with many of the major bugs fixed. Much of the underlying code was refactored, whi

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  7. ObductionRock, Paper, Shotgun

    Myst Me? Cyan Release Obduction

    “Myst!” cry the history books. “The game that launch’d a thousand CD-ROM drives!” Though our own Walker the Contrarian might say, I imagine , that what’s best in life is “To crush your enemies, see them play Riven before you, to hear the lamentations of their comments.” But stuff

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  8. CreativerseDeveloper post

    R33 2/3 -- Pro DLC + Bugfixes

    R33²/₃ may be a smaller update, but it makes an impact with a bounty of bugfixes and improvements. First, Creativerse Pro is now purchasable as a Steam DLC! It's never been easier to upgrade to Pro - direct your gaze upon the new Creativerse Pro store page here: Additionally, we

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  9. CreativerseDeveloper post

    R33 2/3 -- Pro DLC + Bugfixes

    R33²/₃ may be a smaller update, but it makes an impact with a bounty of bugfixes and improvements. First, Creativerse Pro is now purchasable as a Steam DLC! It's never been easier to upgrade to Pro - direct your gaze upon the new Creativerse Pro store page here: Additionally, we

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  10. OwlboyRock, Paper, Shotgun

    Eight Years Later, Owlboy Has Landed

    To borrow a line from Graham, there’s a parallel reality where Owlboy came out before Braid, earned mega-bucks and now Norwegian devs D-Pad are making elaborate and beautiful 3D follow-ups. But now, eight years later, there’s a seething, pixellated mass of neo-retro-platformers a

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  11. Age of Wonders IIIDeveloper post

    Patch v1.705 in Open Beta

    Hi everyone, Between work on you super-secret-project and after recuperating from a visit to GamesCom in Cologne, the team here got stuck in to tackle some AoW3 bugs. This has resulted in a patch – v1.705 – which is available as an open beta on Steam now! Do you want to know more

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