News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Drizzlepath: GenieDeveloper post

    Update (v1.1.2)

    Hello Walkers! As the time goes by, I am getting more feedback from you and continuing to update the game. Now it is v1.1.2 and here is what's new; Lately heard about the checkpoints resetting when exiting game is not nice. Also when clicking "Last Checkpoint", it takes you a lon

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  2. Drizzlepath: GenieDeveloper post

    Update (v1.1.2)

    Hello Walkers! As the time goes by, I am getting more feedback from you and continuing to update the game. Now it is v1.1.2 and here is what's new; Lately heard about the checkpoints resetting when exiting game is not nice. Also when clicking "Last Checkpoint", it takes you a lon

    Read article
  3. Oil EnterpriseDeveloper post

    Version 1.03

    Dear oil barons The last update on Oil Enterprise was some time ago as we have been completely focusing on finishing the game. We are now being supported by the publisher astragon Entertainment and will very soon be able to reveal the release date. Thanks to this collaboration, o

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  4. Oil EnterpriseDeveloper post

    Version 1.03

    Dear oil barons The last update on Oil Enterprise was some time ago as we have been completely focusing on finishing the game. We are now being supported by the publisher astragon Entertainment and will very soon be able to reveal the release date. Thanks to this collaboration, o

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  5. NomadDeveloper post

    0.476 Patch Notes (Performance/Optimization Update!)

    - fixed sleeping bags - you can now damage/break sleeping bags - flashlight light increased - flashlight cone light decreased - torch light increased - upgraded to unity 5.3.3 - should see some performance increases - lights optimized - zombies will now reset when joining a serve

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  6. NomadDeveloper post

    0.476 Patch Notes (Performance/Optimization Update!)

    - fixed sleeping bags - you can now damage/break sleeping bags - flashlight light increased - flashlight cone light decreased - torch light increased - upgraded to unity 5.3.3 - should see some performance increases - lights optimized - zombies will now reset when joining a serve

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  7. From EarthDeveloper post

    Small Patch - Version 0.1.7.6

    Small update has been applied to better help debug some of the problems people have been having. Added option to disable hologram rendertargets into FE options menu. Batteries with only little energy should now be brighter. Fixed a memory leak related to cloth piles. Fixed a case

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  8. From EarthDeveloper post

    Small Patch - Version 0.1.7.6

    Small update has been applied to better help debug some of the problems people have been having. Added option to disable hologram rendertargets into FE options menu. Batteries with only little energy should now be brighter. Fixed a memory leak related to cloth piles. Fixed a case

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  9. Vector 36Developer post

    Leaderboards are up!

    Team, I am doing a mini build to add something I think is too much fun to not share. Leader Boards The game now has preliminary leader boards so you can compare your score to the top players. Currently the scores are created based on your best single lap time per track per league

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  10. Vector 36Developer post

    Leaderboards are up!

    Team, I am doing a mini build to add something I think is too much fun to not share. Leader Boards The game now has preliminary leader boards so you can compare your score to the top players. Currently the scores are created based on your best single lap time per track per league

    Read article
  11. Blood and BaconDeveloper post

    MULTIPLAYER ONLINE

    CO-OP Gameplay Now Networked Paintball Guns Name Based Lobbies Fight Bosses Together Horde Mode Coming Soon Check Out Wall of Credits ** Click Me : Play Online Right Now ** As of today you will notice that Multiplayer CO-OP mode is now officially out of ALPHA and open to the publ

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  12. MegatectDeveloper post

    MAJOR Update v0.2!

    Hey Everyone! Update 0.2 is available now, its a pretty big one and I think you should take a look! Multiplayer: Thanks to an awesome plugin being created by Karsten Megatect now runs with a uPNP punch through system, which on initial tests worked! This means public multiplayer s

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