PWND How-to: Starring Risa Ito!
Thank you to PWN star Jammeh for creating this awesome How-to about everyone's favorite lady and PWN Bot creator, Risa Ito! Nice work again, Jammeh!
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Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Thank you to PWN star Jammeh for creating this awesome How-to about everyone's favorite lady and PWN Bot creator, Risa Ito! Nice work again, Jammeh!
Read article
Thank you to PWN star Jammeh for creating this awesome How-to about everyone's favorite lady and PWN Bot creator, Risa Ito! Nice work again, Jammeh!
Read article
Another day, another patch brought on by the object pooling system. I promise you, it's worth it, but as it stands, pooled objects that were supposed to be attached, would appear in seemingly random location when reactivated. The issue was brought to my attention after users noti
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Another day, another patch brought on by the object pooling system. I promise you, it's worth it, but as it stands, pooled objects that were supposed to be attached, would appear in seemingly random location when reactivated. The issue was brought to my attention after users noti
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Not much to see here, just some quick fixes for some monitor resolution related bugs. Fixed Bugs Fixed: Continue button on the End Game Campaign screen could be offscreen on larger (4k+) resolutions. Fixed: The Game no longer minimizes when mousing away from it while playing in f
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Not much to see here, just some quick fixes for some monitor resolution related bugs. Fixed Bugs Fixed: Continue button on the End Game Campaign screen could be offscreen on larger (4k+) resolutions. Fixed: The Game no longer minimizes when mousing away from it while playing in f
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Read all the details of the upcoming monthly event, CONQUEST, at the forums: Good luck, Rebels :)
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Read all the details of the upcoming monthly event, CONQUEST, at the forums: Good luck, Rebels :)
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Sky Climbers is now cross platform compatible with the Oculus Rift and HTC Vive! There were numerous back end changes that went into this update. There have been updates to all of the player abilities such as, Pull beam, archery, fling anywhere and paragliding. The mentioned abil
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Sky Climbers is now cross platform compatible with the Oculus Rift and HTC Vive! There were numerous back end changes that went into this update. There have been updates to all of the player abilities such as, Pull beam, archery, fling anywhere and paragliding. The mentioned abil
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With 3.7 wrapped up and bug-squashed it was time to start work on 3.8. In fact work started a bit earlier than the 3.7 launch, so there's plenty of interesting stuff to show by now. 3.8 has, for now, no major content theme. It's meant to be a version that adds a lot of small miss
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With 3.7 wrapped up and bug-squashed it was time to start work on 3.8. In fact work started a bit earlier than the 3.7 launch, so there's plenty of interesting stuff to show by now. 3.8 has, for now, no major content theme. It's meant to be a version that adds a lot of small miss
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Notes: * Stamina increased notably in order to properly explore * Default movement speed increased * Default sprint speed increased * Auto sprint introduced and bound to = * Live character loadout introduced (press I to bring up inventory menu and then click equipment to view liv
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Notes: * Stamina increased notably in order to properly explore * Default movement speed increased * Default sprint speed increased * Auto sprint introduced and bound to = * Live character loadout introduced (press I to bring up inventory menu and then click equipment to view liv
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Released Version 2.3 - Ship Exhaust removed - Mute Button Added - Ship Normal Map emphasis reduced - Menu Button sounds added - Gun Sound Variations added - Other minor updates and bug fixes
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Released Version 2.3 - Ship Exhaust removed - Mute Button Added - Ship Normal Map emphasis reduced - Menu Button sounds added - Gun Sound Variations added - Other minor updates and bug fixes
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Change Log Fixed a bug causing you to gain 1500 Neural Stress instead of 15 when jacking out via the System Access. Added a one-shot fix that will cause anyone with Neural Stress higher than 500%, to get their Neural Stress set to 50%. This is will help anyone afflicted with the
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Change Log Fixed a bug causing you to gain 1500 Neural Stress instead of 15 when jacking out via the System Access. Added a one-shot fix that will cause anyone with Neural Stress higher than 500%, to get their Neural Stress set to 50%. This is will help anyone afflicted with the
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Dear Puzzlers This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection. Additionally we've managed to add in some other nice updates: Tooltip
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Dear Puzzlers This is an important update for Puzzle Island VR since we've completely rewritten the networking code. For you this means: better ping, improved matchmaking and overall a more reliable connection. Additionally we've managed to add in some other nice updates: Tooltip
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