News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Swap BlocksDeveloper post

    Version 1.3.5 now live

    Added a new skin Fixed a bug that makes the game crash on start up. Fixed a bug that makes it impossible to load hard difficulty levels when using Keyboard controls. For those who own the game if you encounter a bug let me know by posting in the Forums

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  2. Swap BlocksDeveloper post

    Version 1.3.5 now live

    Added a new skin Fixed a bug that makes the game crash on start up. Fixed a bug that makes it impossible to load hard difficulty levels when using Keyboard controls. For those who own the game if you encounter a bug let me know by posting in the Forums

    Read article
  3. >//:System.HackDeveloper post

    Quick Fix

    Change Log Fixed a bug where the player was still flagged as "employed" after the run completion. Added a fix for characters that pre-dates the Perk update that should populate their Perk list. Updated the Overwatch tutorial to include the Kill the Lights task. Updated the OVerwa

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  4. >//:System.HackDeveloper post

    Quick Fix

    Change Log Fixed a bug where the player was still flagged as "employed" after the run completion. Added a fix for characters that pre-dates the Perk update that should populate their Perk list. Updated the Overwatch tutorial to include the Kill the Lights task. Updated the OVerwa

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  5. Reign Of KingsDeveloper post

    ROK Update R16

    This release contains some network backend improvements that help server performance. Official servers have been wiped. We do not believe this update will require a wipe for community servers. Please post any bugs you find, or issues with the game in the bug forums: We continue t

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  6. Reign Of KingsDeveloper post

    ROK Update R16

    This release contains some network backend improvements that help server performance. Official servers have been wiped. We do not believe this update will require a wipe for community servers. Please post any bugs you find, or issues with the game in the bug forums: We continue t

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  7. Dead ExitDeveloper post

    Update 1.4.0.6

    2 Updates in one day. Oh Gosh! Fixed the Scaled game issue. Multiple updates and fixes to the hosting and inviting to stop errors with network connections that some people are getting which make them disconnect from the host.

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  8. Dead ExitDeveloper post

    Update 1.4.0.6

    2 Updates in one day. Oh Gosh! Fixed the Scaled game issue. Multiple updates and fixes to the hosting and inviting to stop errors with network connections that some people are getting which make them disconnect from the host.

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  9. Nuclear DawnDeveloper post

    Nuclear Dawn Update Released

    A required update for Nuclear Dawn has been released. The update notes are below. Fixed regression in last update causing unit attack/defend/capture commands to not be issued. Fixed bots getting stuck when spawning at one of the Consortium Transport Gates on Silo. Added small per

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  10. Nuclear DawnDeveloper post

    Nuclear Dawn Update Released

    A required update for Nuclear Dawn has been released. The update notes are below. Fixed regression in last update causing unit attack/defend/capture commands to not be issued. Fixed bots getting stuck when spawning at one of the Consortium Transport Gates on Silo. Added small per

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  11. Sky KnightsDeveloper post

    Japanese and Korean servers

    As you may have noticed, we have rolled out two small updates the past few days. At this point I'm focusing on making sure that everyone can play the game. People in Japan and South Korea had pretty high pings when connecting to the ASIA or the AU regions, so I opened up two new

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