News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Blood of MagicDeveloper post

    Giveaway 1 - Congrats #7

    Congradulations Oh Hey Yeah! An email has been sent to you! You've won our seventh Giveaway Key. I hope you will enjoy our game :) 3 KEYS LEFT! Every 3 days we will give out 1 key. The person who will win, will be informed by PM and an Announcement. Join the Lottery - > Help u

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  2. Blood of MagicDeveloper post

    Giveaway 1 - Congrats #7

    Congradulations Oh Hey Yeah! An email has been sent to you! You've won our seventh Giveaway Key. I hope you will enjoy our game :) 3 KEYS LEFT! Every 3 days we will give out 1 key. The person who will win, will be informed by PM and an Announcement. Join the Lottery - > Help u

    Read article
  3. WaywardDeveloper post

    Beta 2.0.2 Released

    Mondays suck! Let's help you with that, with a Wayward patch! A huge shout-out to Spacetech, who went H.A.M. on this patch. Versions 2.0.1 and 2.0.2 have both been constructed entirely from the community and forums. A big thank you to all that contributed your suggestions, compla

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  4. WaywardDeveloper post

    Beta 2.0.2 Released

    Mondays suck! Let's help you with that, with a Wayward patch! A huge shout-out to Spacetech, who went H.A.M. on this patch. Versions 2.0.1 and 2.0.2 have both been constructed entirely from the community and forums. A big thank you to all that contributed your suggestions, compla

    Read article
  5. Universal Combat CEDeveloper post

    MINOR CONTENT UPDATE

    Over the weekend, a small content update was pushed due to some of the animation INI files being incorrectly indexed. All characters share animations (packed in the .\models\animate\.3DM files) indicated at the top of the .\models\animate\.INI file. So since the .INI file indices

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  6. Universal Combat CEDeveloper post

    MINOR CONTENT UPDATE

    Over the weekend, a small content update was pushed due to some of the animation INI files being incorrectly indexed. All characters share animations (packed in the .\models\animate\.3DM files) indicated at the top of the .\models\animate\.INI file. So since the .INI file indices

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  7. Software Inc.Developer post

    Alpha 8.10.2 out on testing branch

    EDIT: 8.10.3 Fixes Furniture meshes stay after room gets deleted Navmesh bugs due to chair offsetting 3m round table broken No handling of employees eating at the same table 8.10.2 Fixes Blueprints and cloning stopped working due to Unity breaking mesh reference for no reason IT

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  8. Software Inc.Developer post

    Alpha 8.10.2 out on testing branch

    EDIT: 8.10.3 Fixes Furniture meshes stay after room gets deleted Navmesh bugs due to chair offsetting 3m round table broken No handling of employees eating at the same table 8.10.2 Fixes Blueprints and cloning stopped working due to Unity breaking mesh reference for no reason IT

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  9. Dark Storm: VR MissionsDeveloper post

    Dark Storm Devblog #1

    This week in Dark Storm Devblog we will be jumpstarting our previous posts and bringing them to you weekly. With the VR main hub done, we’ve put focus back on the Ascension. Which means in the coming months we’ll have much to show you. In the meantime, feast your eyes on our curr

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