News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. FortressCraft Evolved!Developer post

    Patch 13 live!

    Rather like rain on your wedding day, the big-ass halloween patch is number 13. Wait. The opposite of that. So, this has been an interesting month, due in large part to my family-related absence last month. Work has been split between the next DLC and further free machines (Despi

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  2. FortressCraft Evolved!Developer post

    Patch 13 live!

    Rather like rain on your wedding day, the big-ass halloween patch is number 13. Wait. The opposite of that. So, this has been an interesting month, due in large part to my family-related absence last month. Work has been split between the next DLC and further free machines (Despi

    Read article
  3. AnylandDeveloper post

    Lots of updates!

    Hello everyone! Thank you so much for all the feedback & suggestions & creativity & parties! Here's what has been updated recently: - When editing a thing, you can now tick the "Scale All Parts" button to resize it all at once. This should help especially with very sm

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  4. AnylandDeveloper post

    Lots of updates!

    Hello everyone! Thank you so much for all the feedback & suggestions & creativity & parties! Here's what has been updated recently: - When editing a thing, you can now tick the "Scale All Parts" button to resize it all at once. This should help especially with very sm

    Read article
  5. Nova BlitzDeveloper post

    Build 1.25.5 posted

    Bug fixes: If a player plays a card after both players are "done", their opponent will have a chance to respond Player cards will either resolve completely, or fail to play - if your opponent has played a card that stops yours from playing, your card will be returned to hand (pre

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