News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. LevelheadDeveloper post

    Levelhead Patch 0.6 In the Mood

    Patch Highlights It's been a BOMBASTIC week here at Bscotch HQ! We have some big features cooking, but we still managed to squeeze in one or two teeny tiny changes into the game this week. Nothing major. You know... no big deal. Our focus for this patch was to give players more c

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  2. PickCrafterDeveloper post

    v4.20.0 - Spooky in May!

    Hey everyone! Whoo! 4.20.0! Not only did we reach 4.20.0, but we are also having the Spooky Event running for 2 weeks! Added • New Badges have been added for the Spooky Event! - Wooden Spooky Badge - Iron Spooky Badge - Golden Spooky Badge - Diamond Spooky Badge • Skill Points no

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  3. Astro4xDeveloper post

    The Research Update

    This is an important update that lays the foundation for research in Astro4x. What is Research? Research, or technologies, are modifiers to the game that you can unlock with resources (that are generated each turn from your station and captured stars). The first modifier, or tech

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  4. Risk SystemDeveloper post

    Version 1.0.3 - ACEN-2019 Update Now Live

    INCLUDED BUG - Incorrect S-Rank logic on Mission 6 (thanks to horheristo) BUG - Missing high score submission after Mission 5, 6 (thanks to horheristo) BUG - Disconnecting controller during Story Attract stopped responding to exit FEATURE - Add gamepad rumble and associated game

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  5. 7th SectorDeveloper post

    Devgamm Awards

    Hello! Recently, on May 17, to be exact, 7th Sector won the Devgamm Awards competition in two nominations, Best Indie Game and Excellence in Visual Art! This is a very important and solemn event for me, inspiring further work! Sleepless nights of development were not in vain :) P

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  6. EarthfallDeveloper post

    May Update - UE 4.16 to 4.21, Improvements and Content

    Greetings, Heroes of Earthfall - We know it has been a while since we last posted an update about the plans for the game and for that, we really appreciate all your patience and support. Most of you have been incredibly understanding and let us know you had our backs. Thanks so m

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  7. Cine TracerDeveloper post

    Cine Tracer v0.32 | Sun and Sky

    In this build we have a new default movement mode that combines the "Third Person View" and the "Editor View" together. You can now move and have your mouse, which is important for interacting with almost every object. You can still go to the Third Person and First Person views.

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  8. ContractorsDeveloper post

    Contractors v.0.20.2 Patch Note

    Dear Operators, Virtual Gunstock is here! Here is what happened in the v0.20.2 patch update: 1. Added Virtual Gunstock support. 2. Added auto-removes idling players feature. 3. Added more scopes for DMR weapons. 4. Grenades are now less bouncy. 5. Added description tip for game s

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