News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

1,173,2611,173,280 of 1,264,172
  1. ClandestineDeveloper post

    Version 1.0 is Live!

    It's official! Clandestine is out of Early Access and onto the Steam store in its full version. Many thanks and kudos to all of our Early Access supporters. Your feedback was paramount and we appreciate it! The 1.0 release includes the complete story line and cut scenes. So get i

    Read article
  2. ClandestineDeveloper post

    Version 1.0 is Live!

    It's official! Clandestine is out of Early Access and onto the Steam store in its full version. Many thanks and kudos to all of our Early Access supporters. Your feedback was paramount and we appreciate it! The 1.0 release includes the complete story line and cut scenes. So get i

    Read article
  3. MoonstriderDeveloper post

    Update #5 - Nadia and Major Rebalancing

    Wow, it feels like it's been too long since I've uploaded a build. This update was supposed to come out last week but loads of miscellaneous bugs and hardware issues delayed it until now. Sorry about that. Apology out of the way, here's the awesome news! A brand-new character, Na

    Read article
  4. MoonstriderDeveloper post

    Update #5 - Nadia and Major Rebalancing

    Wow, it feels like it's been too long since I've uploaded a build. This update was supposed to come out last week but loads of miscellaneous bugs and hardware issues delayed it until now. Sorry about that. Apology out of the way, here's the awesome news! A brand-new character, Na

    Read article
  5. PlanetbaseDeveloper post

    Version 1.0.6 released

    This update is mostly about improved pathfinding, this should make the behaviour of colonists on large or complicated beases a lot better. The full list: AI TWEAKS - Optimized pathfinding to allow 3 times as many nodes as before, this will massively reduce the chances of colonist

    Read article
  6. PlanetbaseDeveloper post

    Version 1.0.6 released

    This update is mostly about improved pathfinding, this should make the behaviour of colonists on large or complicated beases a lot better. The full list: AI TWEAKS - Optimized pathfinding to allow 3 times as many nodes as before, this will massively reduce the chances of colonist

    Read article