News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Urban StrifeDeveloper post

    Urban Strife - March 2021 Dev Update

    Reputation checks and faction affinity in RPG The RPG layer got an update with a new set of checks: faction checkpoints that allow you to pass through only if you accumulate enough reputation and a faction affinity check during dialogues that opens shortcuts and interesting avenu

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  2. OperatorDeveloper post

    Release Patch Hotifx (March 11th, 2021)

    - Removed code that was causing the game to freeze when a player left (hoping this also fixes the enemy's AI). - Increased server capacity to 100 concurrent users. (Dev's note: There are still existing bugs with the AI, as well as de-syncs still being common. I've found that swit

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  3. Colorful ColoreDeveloper post

    New Levels - Update Colorful Colore

    Hello, colorful players! I'm very happy to announce that Colorful Colore is getting an update with 20 completely new levels for a total of 70 levels for you guys to play as well as a 50% discount sale, in case you want to buy this game for any of your friends, speedrun all puzzle

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  4. The Death of ZoeDeveloper post

    Achievements Ready!

    We know that achievements are something that most games on Steam have, but it has been a challenge to learn how they worked and how they were implemented! The good news is, they are already configured and ready to go! With each passing day, The Death of Zoe takes a better shape!

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  5. 141Developer post

    141 UPDATE

    New Feature : VEHICLES. You can now cruise along entire levels in the brand new cars. Get in a vehicle and run over your enemies as you ride at top speed, or take a seat and shoot out the window while your friend takes the wheel. New Game Mode : SQUAD. Face off against a six-man

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  6. Oxygen Not IncludedDeveloper post

    [Game Update] - 455421

    Hey all! Along side the Totaly Rad Update for Spaced Out! we've got some fixes for the base game of Oxygen Not Included: Added an OpenGL configuration to the game as a workaround for certain startup issues. If you've been unable to launch the game, try changing your Steam startup

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  7. Gel-TankDeveloper post

    Version Update Report Ver0.33

    Ver0.33 Update Contents Fixed a bug where the sorting of skills by lineage was not working properly. Fixed a bug in W5 where the sky in the background wasn't moving. Fixed a dialogue setting error in 6-1. Fixed a bug in W5 where the background sky wasn't moving. Fixed hit detecti

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  8. Slayers, Inc.Developer post

    Slayer's Inc Demo is Live

    The demo is up! Hello everyone, we're happy to announce the simultaneous launch of the Steam page and the Demo. Both are live and available. The demo contains the first 4 areas, 5 characters, and a large swathe of items, all available for play immediately. We hope that you can ti

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  9. TheoTownDeveloper post

    Release 1.9.79

    Basically an update for bug fixing🦗 🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins 🛠Fix stage background sometimes did not show the current city 🛠Fix optional parameter of City.save() was ignored 🛠Fix background of removal price dialog 🛠Fix

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  10. Oxygen Not IncludedDeveloper post

    Spaced Out! - A Totally Rad Update

    Hello friends! The Radiation System is coming out of testing today and is now available for everyone in the Spaced Out! early access! This update introduces the new system and adds basic radiation/nuclear content, with more to follow in the coming updates. There's a lot of new co

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  11. SKYHILL: Black MistDeveloper post

    Patch 1.2.001

    Hi! Thanks a lot for your bug reports and feedback on our forums! Here is what patch contains: Aligned the transition icon from the Living Rooms to the Bridge Fixed early possibility to leave the Labyrinth location Some visual fixes to scenes and interactive objects Fixed possibi

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  12. Don't Starve TogetherDeveloper post

    March QoL - Release

    Hey everybody. We're back with another QOL update, this update contains some changes to world options, they have been split into two categories, world settings (things affect the world after it has been generated), and world generation options (things that affect world generation

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  13. BromeliadDeveloper post

    Fixes in Update Pre-Alpha 1.0.5

    Update 1.0.5 is live now! Fixes in Update Pre-Alpha 1.0.5 Bromeliad • Tamed animals not saving fixed!! • Workbench added!! • Progressive creatures and animals by days added!! • Animals being stuck after killing fixed! • Now any structure can be upgraded to stone or wood! • Double

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