
*Whoops*
We're still not entirely sure why the build that got pushed live stopped working. It seems to be a windows only thing --- looking into it.
Read articleDeveloper announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

We're still not entirely sure why the build that got pushed live stopped working. It seems to be a windows only thing --- looking into it.
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After almost a year, a big upgrade of Mighty Dungeons is finally available! Thanks everyone for the support in providing content, play testing and great suggestions & recommendations. Here is what's in the update: - NEW campaign 'Through the Darkness' - NEW campaign 'Red Baro
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After almost a year, a big upgrade of Mighty Dungeons is finally available! Thanks everyone for the support in providing content, play testing and great suggestions & recommendations. Here is what's in the update: - NEW campaign 'Through the Darkness' - NEW campaign 'Red Baro
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Hello everyone! We're excited to be out on Steam and hope you enjoy the game. Our next release is scheduled for end of February 2016, and currently will include the following features: Player customization Finish first pass of in-game character customization Scenery and Art Impro
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Hello everyone! We're excited to be out on Steam and hope you enjoy the game. Our next release is scheduled for end of February 2016, and currently will include the following features: Player customization Finish first pass of in-game character customization Scenery and Art Impro
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Evolving The Order: 1.4 - Potions O' Plenty! Steam Group -> How are you all doing! It's time for update 1.4, sorry it's late guys, this was supposed to be released on Friday but full day of work on Saturday so i had to postpone it! Features Added: Buff Potions! I have added 4
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Evolving The Order: 1.4 - Potions O' Plenty! Steam Group -> How are you all doing! It's time for update 1.4, sorry it's late guys, this was supposed to be released on Friday but full day of work on Saturday so i had to postpone it! Features Added: Buff Potions! I have added 4
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We made many enhancements and fixes based on the community input. Here is the build notes for Revision 1: Build Notes Revision 1 Bionite:Origins Steam Release • Added Team Colors. Enemy = red. Friendly = blue • Added Thump weapon on Kodiak using the U key. Charger indicator in MF
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We made many enhancements and fixes based on the community input. Here is the build notes for Revision 1: Build Notes Revision 1 Bionite:Origins Steam Release • Added Team Colors. Enemy = red. Friendly = blue • Added Thump weapon on Kodiak using the U key. Charger indicator in MF
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Due to time and cost constraints, Sickness launched with several backgrounds that don't match the others. Now that Sickness has been released, these backgrounds will be phased out one by one over the next couple of months and replaced by new backgrounds to provide a more consiste
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Due to time and cost constraints, Sickness launched with several backgrounds that don't match the others. Now that Sickness has been released, these backgrounds will be phased out one by one over the next couple of months and replaced by new backgrounds to provide a more consiste
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Roguelands Hotfix v0.5.7 Gear Chalice works properly. You will level up the correct gear piece and they can go up to level 10. Fixed all Pink boxes (they were actually Collector Cards) Fixed Combat Chips description text Fixed Pausing inbetween levels bug Fixed Combat Chip statio
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Roguelands Hotfix v0.5.7 Gear Chalice works properly. You will level up the correct gear piece and they can go up to level 10. Fixed all Pink boxes (they were actually Collector Cards) Fixed Combat Chips description text Fixed Pausing inbetween levels bug Fixed Combat Chip statio
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Happy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore! Steam Achievements Finally 100% confirmed working! With the addition of the 10k gold one in this patch. Ov
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Happy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore! Steam Achievements Finally 100% confirmed working! With the addition of the 10k gold one in this patch. Ov
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Greetings, friends and subscribers! A little bit about what is happening and what we are doing. Group of testers testing the game at this stage of production on PCs with different characteristics, and the test results makes us happy. Now back to what has been done: Bans and anti-
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Greetings, friends and subscribers! A little bit about what is happening and what we are doing. Group of testers testing the game at this stage of production on PCs with different characteristics, and the test results makes us happy. Now back to what has been done: Bans and anti-
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Hi guys, this time we are going to start by showing the progress made from the last announcement. The goals made in December forced us to make serious changes from the code point of view and now we are finally ready to implement changes that are 'visible' by players. We've receiv
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Hi guys, this time we are going to start by showing the progress made from the last announcement. The goals made in December forced us to make serious changes from the code point of view and now we are finally ready to implement changes that are 'visible' by players. We've receiv
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-Temporary removal of Foothold and Up And Over! -New Heros which consist of the Maxum Gunner, Officer, and Rifleman -New Menus -New visual indicators such as blood and reloading title -New audio for all guns
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