News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Space GladiatorsDeveloper post

    Space Gladiators Full Release

    Hello, After more than 16 months of Early Access... Space Gladiators is finally launching in version 1.0! Here's a quick summary of everything that's been added and changed during Early Access: 2 new characters 167 new items / perks / traits 21 new enemies 8 new traps 3 new minib

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  2. Elasto Mania RemasteredDeveloper post

    2021-03-10

    An update has been released on the beta branch containing a small number of changes that will be incorporated into the upcoming larger update and launch of the console versions. - When starting the game with a new profile, play a set of Tutorial levels (these levels can also be r

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  3. GameGuru ClassicDeveloper post

    GameGuru Sci-Fi Mission to Mars Pack on sale!

    The GameGuru Sci-Fi Mission to Mars Pack is ideal for making space adventures and comes with a demo game to inspire your creative juices. There are plenty of great entities in this high-quality pack! If you don't yet have the GameGuru Sci-Fi Mission To Mars Pack DLC we are curren

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  4. GemCraft - Frostborn WrathDeveloper post

    Iron Update

    Hey Everyone, After a long wait again, GemCraft Frostborn Wrath has finally got a new major update! The Iron mode, known from the previous GemCraft too, is now added, giving veteran wizards a new flavor of playthrough with the rules tuned for challenge. All previously missing tri

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  5. Blacksmith LegendsDeveloper post

    Demo Update 0.2.4

    Bug fixes: - Lucy and few quests contained typos - Apprentice Training could be learned prior to it's purpose, then caused Tutorial overlap - fixed Lucy overlap texts - opening Options in-game caused time to flow - fixed bug where player could open another menu while in Load menu

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  6. Brass BrigadeDeveloper post

    QOL Update #4 - Stability Increase

    Hello all, Small update today aimed at increasing the game's stability concerning a specific crash... Possible fix for an infrequent hard crash of the game. Modified the camera's occlusion culling layers in an attempt to prevent an error when building shadow culling masks. This m

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  7. PogoChampDeveloper post

    Weekly Progress Report #31

    I spent a lot of time this week working on the new "Hamster Ball" power up, and a level that properly showcases it. The level ended up being one of the most complex levels I've made, but I think it turned out really well. I don't want to spoil it so I won't be saying too much abo

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  8. Zenith: NexusDeveloper post

    Update # 1 - Zenith: The Last City

    Hi everyone, This is our first news update and we wanted to let you know that we have a new website to celebrate our Alpha release announcement and the titling of the game - ‘Zenith : The Last City’ You can check out our website here: This week also revealed our new game trailer

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  9. SparkDeveloper post

    Spark is now Free To Play!

    The title says it all. Spark has been out for 3 1/2 years now for the low price point of $2. I wanted to open it up even further for people so anyone can get in there and play it. Anyone who purchased Spark will get early access to any demos or betas for Spark 2 as well as an exc

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  10. Tiny LandsDeveloper post

    Tiny Lands BGM is here!

    Dear community, Thanks for your support and love shared with us since the game release. Some of you have asked if we were going to release an OST Pack from Tiny Lands, so we decided to prepare something special for you totally free. We are pleased to announce we have released a y

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