News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Night HunterDeveloper post

    Hey all Night Hunters!!

    Thank you for everyone's valuable feedback! It is much appreciated!! Firstly...about the darkness of the game. The first map on Night Hunter is based on an actual hunting technique that is used in Africa to hunt predators, such as the Black-backed Jackal. Night Hunter attempts to

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  2. GedoniaDeveloper post

    Update 0.37a

    Hello everyone! The game was just updated with version 0.37a This is a fairly small update, that adds new main story chapter and rings a few small improvements. Full list of improvements: Bark and thorns damage absorb amount slightly reduced, and cooldown is increased to 15 secon

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  3. Eviron's ChroniclesDeveloper post

    Good news before holidays

    Heroes of Eviron, we have some good news before upcoming holidays! - In Battle Weeks, the number of battles fought will now be displayed. To do this, you need to hover over the number of points in the Battle Week rating table. - Experience gained for victories in Blitz mode is do

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  4. Epic City Builder 4Developer post

    War system being worked on

    What I've been working on for the past few weeks. The war system is almost finished up. I have to replace the rest of the buildings and a few minor things and the game should be ready to go gold. Tell me what you all think. Also remember there is nothing you can do to show suppor

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  5. Tyrant's BlessingDeveloper post

    September Update: Blow ‘em to pieces!

    Hi everyone. This month we’ve been focusing on adding more levels and more interesting events to the island of Tyberia. Previously, the only playable units were heroes and pets acquired during missions, but we recently decided to make certain NPCs with unique skills playable as w

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  6. IntravenousDeveloper post

    Game patch 1.0.34

    Hey folks! This patch addresses some resolution-related things brought up by the community. Keep in mind that, despite my efforts, due to the nature of a top-down 2D perspective there really isn't much I can do to make the game playable on ridiculously wide resolutions. Were the

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  7. Project HighriseDeveloper post

    Our new game City of Gangsters is now available!

    Greetings, Architects! The last time we posted to all of you, our latest game, City of Gangsters , was about to appear in the summer 2021 Steam Next Fest. Well, a lot has happened since then and we just want to take a moment or two to catch you up on what we’ve been up to. First

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  8. City of GangstersDeveloper post

    City of Gangsters Developer Update #14

    Hello everybody, Just a quick update - we just released Steam Workshop support for map modding and sharing! Following the release of custom maps in version 1.1.0 , we've been working on map export, so that they can be edited further, and shared with other players via Steam Worksh

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  9. Infinite MinigolfDeveloper post

    Zen’s Pick - Fall

    Hey Golfers! After the summer’s heat - it is time to fall! Drop into this week's challenges as the temperature gets lower just as fast as the elevation does! Sometimes, the only way to win is to take that leap of faith - sometimes it is better to leap away from your fate! This Ze

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  10. Gravewood HighDeveloper post

    Mr. Hyde's glasses and one of our best students

    Dear students and concerned parents, We value talent and try to support everyone who puts their hard work, time and... soul into Gravewood High. Today, the School Board would like to recognise a student for their involvement at the school. RetroDiskette (Twitter @DiscoidRetro) ha

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  11. CombotsDeveloper post

    UPDATE

    Join our Discord community for more fun! Fixed Sometimes, after using alt-tab, the leaderboard appeared and did not disappear Changed Increased weapon rate of fire Reduced plasma damage Increased grenade launcher damage Reduced laser damage Ion shotgun damage slightly reduced Inc

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  12. Operation: New EarthDeveloper post

    Special Event: Station Strike!

    Greetings, Commanders! Our scouts have reported a network of Covert Testing Stations has been discovered across all regions. These stations, guarded by deadly elite Black Ops Troops, contain blueprints needed to construct and upgrade your Hero Armory! Station Strike, along with a

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  13. Death TrashDeveloper post

    0.7.17

    - map overview: improve point and click walk commands with cursor change, showing target walk position and closing map on clicking outside area - map overview: improve switching between map, inventory and standard screen - added more variation to ranged combat NPCs positioning wh

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  14. DemeoDeveloper post

    Weekly Challenge: Frenemies Army!

    Time for a new challenge! Now the goal is to befriend as many enemies as possible by any means necessary! Let us know how you did on Twitter or Facebook and one lucky person will receive a present from us.

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  15. Train Sim World® 2Developer post

    Underground Classic

    Experience a true London veteran with Rivet Games’ London Underground 1938 Tube Stock coming soon to Train Sim World 2! Today we have been joined by Rivet Games to give us a bit of insight into the creation of this classic passenger unit.. Hey, would you like to introduce yoursel

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  16. Serum: Toxic SurvivalDeveloper post

    Serum Scanner - Keep vertical on use

    I will remember the day I found the Serum Scanner till the end of my life. At first, I didn’t know what it was at all. The only thing written on it was “keep vertical on use.” When I pressed the button on the device, it sent a visible signal outwards that formed a circle around m

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  17. The Dragoness: Command of the FlameDeveloper post

    DEMO AVAILABLE NOW!

    THE DRAGONESS DEMO IS NOW LIVE! Before you check it out, however - we wanted to say a quick hello from Crazy Goat Games and PQube. A big thank you to everyone who has visited and dropped us a wishlist so far, it's always appreciated! As some of you will know, the page has been up

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