News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Force of Nature 2: Ghost KeeperDeveloper post

    Dev Blog

    In the last post, I left out one kind of interaction with the environment - damaging objects! I decided to describe it in this post instead because attacks revolve heavily around audio and video effects. Synchronization of audio and video effects Let's start with the attacks. The

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  2. X-POINTDeveloper post

    Meet UPDATE 31012022!

    List of update! New unit Cult Nova (type - commander) New unit Atlas - support vessel / drydock New weapons (melee) and algorithms for using melee weapons. New hand-to-hand combat algorithms New materials for Genesis New rocket logic (Swan and Enigma) New missile lock logic (exce

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  3. The SlormancerDeveloper post

    Hotfix 0.3.106

    Hello everyone! Bug Fixes: - Players that couldn't start The Slormancer due to compatibility issues with Windows 7 should now be able to. Please let me know if this is working properly as I have no way to test this myself. - Fixed a crash when entering the Slorm Temple with the E

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  4. Len's IslandDeveloper post

    Patch 1.0.6.1

    Quick Patch 1.0.6.1 Hey everyone, just a super quick patch to address some small/rare but annoying bugs that slipped through the Pagoda update. Thank you to everyone for the ongoing bug reports, they have been very helpful with getting on top of issues as soon as possible! We add

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  5. Rogue SpiritDeveloper post

    ON SALE NOW! GET 40% OFF ROGUE SPIRIT + MORE

    Hey Spirits, Happy Lunar New Year!! 🐯 To celebrate, you may have noticed that we have a small sale on at the moment - so if you’ve yet to grab Rogue Spirit, NOW is your chance! But, we couldn’t leave the celebrations there… Since launching Rogue Spirit, we’ve received so much lo

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  6. RegulatorsDeveloper post

    Follow Regulator City development

    Hey! Welcome to Regulator City, I'm Pascal the developer of the game and wanted to give you some quick info on the state of the game and where it's heading. First of all, I'm doing weekly videos showing the creation of the game, and if you got some time make sure to check out the

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