News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Sentimental KDeveloper post

    Update on 17th September 2020

    Update BGM of Act 1 is renewed. The waiting animation of the rest camp is added. Improvement Some game optimizations are applied. Bug Fix The issue that the death camera moves slowly, is fixed. The issue that the mouse cursor was not visible when playing with the game controller,

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  2. Blade AssaultDeveloper post

    Hello World!

    Greetings fellow gamers! We thought that it was high time for us to write our first notice here on our Steam page to let you guys who are interested in Blade Assault know what we’re up to. We want you to rest assured that we’re hard at work developing Blade Assault. We recently m

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  3. Spelunky 2Rock, Paper, Shotgun

    Spelunky 2: how to turn off ‘always run'

    Spelunky 2’s run function is on by default, but this can make it a little tougher to make the intricate movements required of you in the game. Thankfully, this isn’t the only way to play. Here’s how to turn off the ‘always run’ function in Spelunky 2. (more…)

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  4. Caravan Trade TycoonDeveloper post

    September Update - Perks and More

    The game has been published 1 month ago. I had lots of support from different people around the world. Thank you for all your ideas and suggestions. I am trying to develop the game according to the community. Here is the changelog for the first update: Auto Turn: From now on you

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  5. WOODS Part IDeveloper post

    The style of the game

    Style is a pretty important aspect of any VR game. The immersive atmosphere provides a wide range of opportunities for interaction with the player. We understand this moment and want to get the most out of VR technology, to make the game as penetrating into the player's mind as p

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