News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ForestationDeveloper post

    Earth day update! New game modes!

    Hi everyone! It's April 22, the whole world celebrates the Earth day, and for this event we released a long-awaited update for Forestation! Meet two brand new game modes. First one is Relax, a mode for those who like to watch trees grow. The second one is Retro, a mode for true f

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  2. High Octane DriftDeveloper post

    Quick Patch Notes 0.3.4.11

    Heey, driftheads! A little breakout forced us to make a series of patches in the last days. Nothing major except for gradual improvement of integrity. We advise you not to use any kind of third-party files to mod core gameplay, this could potentially corrupt player data. Anyway,

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  3. HurtworldDeveloper post

    Hurtworld Dev Blog #124

    Hi Hurtworldians! In this weeks update, we check out the revamped pistol, doing another pass on bringing Magatang towards Diemensland, rebalancing gear, gear transmutation, making the heat progression more of a challenge, and discuss V2 vs Legacy and future plans. Check out the f

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  4. Circuit LoopsDeveloper post

    Circuit Loops is released!

    Today we launch Circuit Loops - a powerful EDM sequencer that will let you create any genre of music you like using built-in samples and loops. We're eager to see your opinion on this app. Leave your comments down below and have fun!

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  5. 家有大貓 NekojishiDeveloper post

    New DLC packs are here!

    We're pleased to announce a fully-fledged DLC expansion pack for Nekojishi - A Sunny Day, Nekojishi Voice Pack - Chinese, and full Japanese language support for Nekojishi all available RIGHT NOW! Check out both new DLC packs on the store page! Nekojishi Expansion Pack: A Sunny Da

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  6. Don't Pray To SatanDeveloper post

    Don't Pray To Satan Released!

    We are thrilled to finally release Don't Pray To Satan for everyone to enjoy. As this is an Early Access title, we strongly encourage everyone to take to the Community Hub and post about the sort of features and mechanics they'd like to see in the future. We will have a roadmap f

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