News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. KenshiAnnouncement

    Daily Deal - Kenshi, 40% Off

    Today's Deal: Save 40% on Kenshi !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time

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  2. Tales of ZestiriaPC Gamer

    Tales of Zestiria review

    NEED TO KNOW What is it: A traditional Japanese RPG, and the 15th entry in the Tales of series. Publisher: Bandai Namco Developer: Bandai Namco Reviewed on: i5-3230 CPU, 8GM RAM Expect To Pay: 39.99 / $49.99 Link: Official site The Tales series has been around for 20 years and ha

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  3. CaesarIADeveloper post

    Update #21 (build 70)

    Hey folks! We continue to fix bugs thanks to your bug-reports and another portion of those fixes is in today's update. During November and December there will be a couple more updates so by the end of the year we should have a much more enjoyable game comparing to what we had bac

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  4. CaesarIADeveloper post

    Update #21 (build 70)

    Hey folks! We continue to fix bugs thanks to your bug-reports and another portion of those fixes is in today's update. During November and December there will be a couple more updates so by the end of the year we should have a much more enjoyable game comparing to what we had bac

    Read article
  5. KenshiDeveloper post

    0.76.1 HotFix

    0.76.1 Mainly a hotfix for the save bug, I will work on the other bugs next. Solved the savegame error where it didn't save your squad if most of them were knocked out Walls were scaled differently. This was not supposed to be in the release version yet, they've been set back to

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  6. KenshiDeveloper post

    0.76.1 HotFix

    0.76.1 Mainly a hotfix for the save bug, I will work on the other bugs next. Solved the savegame error where it didn't save your squad if most of them were knocked out Walls were scaled differently. This was not supposed to be in the release version yet, they've been set back to

    Read article
  7. The Living DungeonDeveloper post

    Nov 05 update

    Hi Everyone. Another small update with number of fixes or changes. Fixed A.I. hang in multiplayer where the character couldn't decide on an action and the game did not progress. Fixed: Other minor issues that we or players noticed. Change: There is now no timer in puzzle levels.

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  8. The Living DungeonDeveloper post

    Nov 05 update

    Hi Everyone. Another small update with number of fixes or changes. Fixed A.I. hang in multiplayer where the character couldn't decide on an action and the game did not progress. Fixed: Other minor issues that we or players noticed. Change: There is now no timer in puzzle levels.

    Read article
  9. D/Generation HDDeveloper post

    Update 1.6 Bug Squashing!

    Hi all, Heres the next update, squashed some bugs we found, and a a few of the bugs community members have found; Fixed bug where player would initiate dialog with a survivor and be unable to finish it, causing the player to become stuck. Implemented Package Delivered Achievement

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  10. D/Generation HDDeveloper post

    Update 1.6 Bug Squashing!

    Hi all, Heres the next update, squashed some bugs we found, and a a few of the bugs community members have found; Fixed bug where player would initiate dialog with a survivor and be unable to finish it, causing the player to become stuck. Implemented Package Delivered Achievement

    Read article
  11. GALAK-ZRock, Paper, Shotgun

    Wot I Think: Galak-Z

    Galak-Z is an anime-inspired space combat game, with randomised missions and a sprawling upgrade system. Brought to PC after an initial launch on PS4, it’s been ported beautifully and I’ve been caught in its roguelite charms for several days. Here’s wot I think. …

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