News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Fading of Zarya 7Developer post

    Update 0.01.260a

    Update 0.01.260a Added Settings dialog to the Main Menu in which you can change level of graphics details, master volume and switch to system cursor. Optimized source code which responsible for generation of tiles at the locations. Also optimized dozens of small calculations. All

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  2. Fading of Zarya 7Developer post

    Update 0.01.260a

    Update 0.01.260a Added Settings dialog to the Main Menu in which you can change level of graphics details, master volume and switch to system cursor. Optimized source code which responsible for generation of tiles at the locations. Also optimized dozens of small calculations. All

    Read article
  3. They Are BillionsDeveloper post

    Update #3: Units (Part I)

    Greetings! Today we are going to speak a bit about some of your best friends in the game. These are the three units you will first meet in the game. As all of them are mercenaries, you will have to pay them well if you want them to protect your colony. Also, you will have to deal

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  4. They Are BillionsDeveloper post

    Update #3: Units (Part I)

    Greetings! Today we are going to speak a bit about some of your best friends in the game. These are the three units you will first meet in the game. As all of them are mercenaries, you will have to pay them well if you want them to protect your colony. Also, you will have to deal

    Read article
  5. AetherspaceDeveloper post

    Patches, patches and more patches...

    Between yesterday night and this morning, I released two small patches fixing a couple of issues: - A problem with the Supporting Fire skill that sometimes caused the game to hang when a ship was destroyed. - A problem with optional missions disappearing or having the wrong expir

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  6. AetherspaceDeveloper post

    Patches, patches and more patches...

    Between yesterday night and this morning, I released two small patches fixing a couple of issues: - A problem with the Supporting Fire skill that sometimes caused the game to hang when a ship was destroyed. - A problem with optional missions disappearing or having the wrong expir

    Read article
  7. Ticket to EarthDeveloper post

    Ticket to Earth - Patch Release

    We've released a minor update for Ticket to Earth. This update includes: An update to the Combat Meditation (Replay) screen that show which hero will be playing each mission. A fix for an issue with the "Plutolatry" and "Choke on This" achievements. In other news, we're continuin

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  8. Ticket to EarthDeveloper post

    Ticket to Earth - Patch Release

    We've released a minor update for Ticket to Earth. This update includes: An update to the Combat Meditation (Replay) screen that show which hero will be playing each mission. A fix for an issue with the "Plutolatry" and "Choke on This" achievements. In other news, we're continuin

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  9. 1982Developer post

    Steam Achievements Added!

    By popular demand we've added Steam achievements to 1982. There are 20 for you to earn and the game will recognise if you've already won them in previous gaming sessions. You must play the game on a difficulty level of Normal or above to qualify for any of the achievements. Good

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  10. 1982Developer post

    Steam Achievements Added!

    By popular demand we've added Steam achievements to 1982. There are 20 for you to earn and the game will recognise if you've already won them in previous gaming sessions. You must play the game on a difficulty level of Normal or above to qualify for any of the achievements. Good

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