News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Dwarf TowerDeveloper post

    Small Update

    Added German and Brazilian translations. Several small UI fixes. Added crash tracking system. We are aware of the crash problems in the single game and working on it. Stay tuned.

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  2. Dwarf TowerDeveloper post

    Small Update

    Added German and Brazilian translations. Several small UI fixes. Added crash tracking system. We are aware of the crash problems in the single game and working on it. Stay tuned.

    Read article
  3. XenonautsDeveloper post

    V1.53 Hotfix Released!

    We've released another hotfix for Xenonauts V1.5, this time fixing a couple of bugs related to AI loops: A fix to the reaction fire / teleporter hang A fix to an AI turn hang caused by Reapers getting in an animation loop We're also aware there's some unusual behaviour going on V

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  4. XenonautsDeveloper post

    V1.53 Hotfix Released!

    We've released another hotfix for Xenonauts V1.5, this time fixing a couple of bugs related to AI loops: A fix to the reaction fire / teleporter hang A fix to an AI turn hang caused by Reapers getting in an animation loop We're also aware there's some unusual behaviour going on V

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  5. HabitatDeveloper post

    Habitat: What's New, What's Next?

    Attention Commanders: With apologies for the radio silence over the holidays, we’re back and hitting the ground running on Habitat! On Steam Early Access and at shows like GDC, PAX, and RTX, 2014 gave us the opportunity - with your feedback - to refine the vision of what Habitat

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  6. HabitatDeveloper post

    Habitat: What's New, What's Next?

    Attention Commanders: With apologies for the radio silence over the holidays, we’re back and hitting the ground running on Habitat! On Steam Early Access and at shows like GDC, PAX, and RTX, 2014 gave us the opportunity - with your feedback - to refine the vision of what Habitat

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  7. DeathtrapDeveloper post

    Deathtrap Changelog - February 05 (1.0.1)

    Deathtrap Changelog - February 05 Updates to Deathtrap have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. General: • Fixed a bug around recipe learning • Added an Ink Portal to Level 7, so Count Johannes can be rea

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  8. DeathtrapDeveloper post

    Deathtrap Changelog - February 05 (1.0.1)

    Deathtrap Changelog - February 05 Updates to Deathtrap have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. General: • Fixed a bug around recipe learning • Added an Ink Portal to Level 7, so Count Johannes can be rea

    Read article